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Review variables initialization
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@ -57,7 +57,7 @@ int main(void)
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SetTextureFilter(fontSDF.texture, FILTER_BILINEAR); // Required for SDF font
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Vector2 fontPosition = { 40, screenHeight/2 - 50 };
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Vector2 textSize = { 0.0f };
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Vector2 textSize = { 0.0f, 0.0f };
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float fontSize = 16.0f;
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int currentFont = 0; // 0 - fontDefault, 1 - fontSDF
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