Redesigned RPI input system -IN PROGRESS-

This commit is contained in:
Ray San
2016-02-18 14:05:48 +01:00
parent afd2ffb74a
commit 8aab52aeda
5 changed files with 289 additions and 186 deletions

View File

@ -583,9 +583,7 @@ void HideCursor(void); // Hides cursor
void EnableCursor(void); // Enables cursor
void DisableCursor(void); // Disables cursor
bool IsCursorHidden(void); // Returns true if cursor is not visible
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
bool IsGamepadAvailable(int gamepad); // Detect if a gamepad is available
Vector2 GetGamepadMovement(int gamepad); // Return axis movement vector for a gamepad
bool IsGamepadButtonPressed(int gamepad, int button); // Detect if a gamepad button has been pressed once