diff --git a/src/audio.c b/src/audio.c index 2c2aedac0..6065bf00d 100644 --- a/src/audio.c +++ b/src/audio.c @@ -339,8 +339,8 @@ static mal_uint32 OnSendAudioDataToDevice(mal_device* pDevice, mal_uint32 frameC float tempBuffer[1024]; // 512 frames for stereo. mal_uint32 framesToReadRightNow = framesToRead; - if (framesToReadRightNow > sizeof(tempBuffer)/DEVICE_CHANNELS) { - framesToReadRightNow = sizeof(tempBuffer)/DEVICE_CHANNELS; + if (framesToReadRightNow > sizeof(tempBuffer)/sizeof(tempBuffer[0])/DEVICE_CHANNELS) { + framesToReadRightNow = sizeof(tempBuffer)/sizeof(tempBuffer[0])/DEVICE_CHANNELS; } // If we're not looping, we need to make sure we flush the internal buffers of the DSP pipeline to ensure we get the