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Reviewing some examples titles
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@ -33,7 +33,7 @@ int main(void)
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [text] example - SDF fonts");
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InitWindow(screenWidth, screenHeight, "raylib [text] example - font SDF loading");
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// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
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