Review code formatting

This commit is contained in:
raysan5
2021-03-31 17:55:46 +02:00
parent 3d1a05d588
commit 8f1d81df0f
4 changed files with 101 additions and 106 deletions

View File

@ -2453,7 +2453,7 @@ Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int heigh
if (camera.projection == CAMERA_PERSPECTIVE)
{
// Calculate projection matrix from perspective
matProj = MatrixPerspective(camera.fovy * DEG2RAD, ((double)width/(double)height), RL_CULL_DISTANCE_NEAR, RL_CULL_DISTANCE_FAR);
matProj = MatrixPerspective(camera.fovy*DEG2RAD, ((double)width/(double)height), RL_CULL_DISTANCE_NEAR, RL_CULL_DISTANCE_FAR);
}
else if (camera.projection == CAMERA_ORTHOGRAPHIC)
{
@ -3928,7 +3928,7 @@ static bool InitGraphicsDevice(int width, int height)
}
const bool allowInterlaced = CORE.Window.flags & FLAG_INTERLACED_HINT;
const int fps = (CORE.Time.target > 0) ? (1.0 / CORE.Time.target) : 60;
const int fps = (CORE.Time.target > 0) ? (1.0/CORE.Time.target) : 60;
// try to find an exact matching mode
CORE.Window.modeIndex = FindExactConnectorMode(CORE.Window.connector, CORE.Window.screen.width, CORE.Window.screen.height, fps, allowInterlaced);
// if nothing found, try to find a nearly matching mode
@ -4961,8 +4961,7 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height)
CORE.Window.currentFbo.height = height;
CORE.Window.resizedLastFrame = true;
if(IsWindowFullscreen())
return;
if (IsWindowFullscreen()) return;
// Set current screen size
CORE.Window.screen.width = width;
@ -6155,11 +6154,11 @@ static void *EventThread(void *arg)
}
// Touchscreen tap
if(event.code == ABS_PRESSURE)
if (event.code == ABS_PRESSURE)
{
int previousMouseLeftButtonState = CORE.Input.Mouse.currentButtonStateEvdev[MOUSE_LEFT_BUTTON];
if(!event.value && previousMouseLeftButtonState)
if (!event.value && previousMouseLeftButtonState)
{
CORE.Input.Mouse.currentButtonStateEvdev[MOUSE_LEFT_BUTTON] = 0;
@ -6169,7 +6168,7 @@ static void *EventThread(void *arg)
#endif
}
if(event.value && !previousMouseLeftButtonState)
if (event.value && !previousMouseLeftButtonState)
{
CORE.Input.Mouse.currentButtonStateEvdev[MOUSE_LEFT_BUTTON] = 1;