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synced 2025-12-25 10:22:33 -05:00
Corrected some warnings
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@ -1118,7 +1118,7 @@ Image ImageText(const char *text, int fontSize, Color color)
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if (fontSize < defaultFontSize) fontSize = defaultFontSize;
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int spacing = fontSize/defaultFontSize;
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Image imText = ImageTextEx(GetDefaultFont(), text, fontSize, spacing, color);
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Image imText = ImageTextEx(GetDefaultFont(), text, (float)fontSize, spacing, color);
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return imText;
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}
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@ -1183,7 +1183,7 @@ Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing
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void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color)
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{
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// NOTE: For default font, sapcing is set to desired font size / default font size (10)
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ImageDrawTextEx(dst, position, GetDefaultFont(), text, fontSize, fontSize/10, color);
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ImageDrawTextEx(dst, position, GetDefaultFont(), text, (float)fontSize, fontSize/10, color);
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}
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// Draw text (custom sprite font) within an image (destination)
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@ -1317,7 +1317,7 @@ void ImageColorContrast(Image *image, float contrast)
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if (contrast < -100) contrast = -100;
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if (contrast > 100) contrast = 100;
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contrast = (100.0 + contrast)/100.0;
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contrast = (100.0f + contrast)/100.0f;
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contrast *= contrast;
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Color *pixels = GetImageData(*image);
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@ -1326,7 +1326,7 @@ void ImageColorContrast(Image *image, float contrast)
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{
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for (int x = 0; x < image->width; x++)
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{
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float pR = (float)pixels[y*image->width + x].r/255.0;
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float pR = (float)pixels[y*image->width + x].r/255.0f;
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pR -= 0.5;
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pR *= contrast;
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pR += 0.5;
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@ -1334,7 +1334,7 @@ void ImageColorContrast(Image *image, float contrast)
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if (pR < 0) pR = 0;
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if (pR > 255) pR = 255;
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float pG = (float)pixels[y*image->width + x].g/255.0;
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float pG = (float)pixels[y*image->width + x].g/255.0f;
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pG -= 0.5;
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pG *= contrast;
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pG += 0.5;
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@ -1342,7 +1342,7 @@ void ImageColorContrast(Image *image, float contrast)
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if (pG < 0) pG = 0;
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if (pG > 255) pG = 255;
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float pB = (float)pixels[y*image->width + x].b/255.0;
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float pB = (float)pixels[y*image->width + x].b/255.0f;
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pB -= 0.5;
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pB *= contrast;
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pB += 0.5;
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