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Keep working on Android shared libs...
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@ -33,8 +33,8 @@ PROJECT_DIR = ./
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LIBRARY_NAME = raylib_game
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# define libtype for raylib and OpenAL Soft: STATIC (.a) or SHARED (.so/.dll)
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RAYLIB_LIBTYPE ?= STATIC
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OPENAL_LIBTYPE ?= STATIC
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RAYLIB_LIBTYPE ?= SHARED
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OPENAL_LIBTYPE ?= SHARED
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# add shared libs to APK if required
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ifeq ($(RAYLIB_LIBTYPE),SHARED)
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