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Remove trailing spaces
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@ -132,7 +132,7 @@
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#ifndef MAX_MESH_VERTEX_BUFFERS
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#define MAX_MESH_VERTEX_BUFFERS 9 // Maximum vertex buffers (VBO) per mesh
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#endif
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#ifndef MAX_FILEPATH_LENGTH
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#ifndef MAX_FILEPATH_LENGTH
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#define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value)
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#endif
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@ -4153,7 +4153,7 @@ RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
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// Test against all triangles in mesh
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for (int i = 0; i < triangleCount; i++)
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{
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Vector3 a = { 0 };
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Vector3 a = { 0 };
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Vector3 b = { 0 };
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Vector3 c = { 0 };
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Vector3 *vertdata = (Vector3 *)mesh.vertices;
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