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@ -41,7 +41,7 @@ int main(void)
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Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
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Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
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char modelFileName[128] = "resources/models/m3d/CesiumMan.m3d";
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char modelFileName[128] = "resources/models/m3d/cesium_man.m3d";
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bool drawMesh = 1;
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bool drawMesh = 1;
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bool drawSkeleton = 1;
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bool drawSkeleton = 1;
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bool animPlaying = false; // Store anim state, what to draw
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bool animPlaying = false; // Store anim state, what to draw
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