REVIEWED: Naming: length vs size

This commit is contained in:
Ray
2021-09-01 23:40:51 +02:00
parent 6e76baa6a9
commit 9362eaf9c6
6 changed files with 63 additions and 63 deletions

View File

@ -547,7 +547,7 @@ bool ExportImageAsCode(Image image, const char *fileName)
for (int i = 0; i < dataSize - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%x,\n" : "0x%x, "), ((unsigned char *)image.data)[i]);
byteCount += sprintf(txtData + byteCount, "0x%x };\n", ((unsigned char *)image.data)[dataSize - 1]);
// NOTE: Text data length exported is determined by '\0' (NULL) character
// NOTE: Text data size exported is determined by '\0' (NULL) character
success = SaveFileText(fileName, txtData);
RL_FREE(txtData);
@ -1147,7 +1147,7 @@ Image ImageText(const char *text, int fontSize, Color color)
// Create an image from text (custom sprite font)
Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
{
int length = (int)strlen(text);
int size = (int)strlen(text); // Get size in bytes of text
int textOffsetX = 0; // Image drawing position X
int textOffsetY = 0; // Offset between lines (on line break '\n')
@ -1158,7 +1158,7 @@ Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Co
// Create image to store text
Image imText = GenImageColor((int)imSize.x, (int)imSize.y, BLANK);
for (int i = 0; i < length; i++)
for (int i = 0; i < size; i++)
{
// Get next codepoint from byte string and glyph index in font
int codepointByteCount = 0;