mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
Removed useless spacing
This commit is contained in:
72
src/rlua.h
72
src/rlua.h
@ -6,7 +6,7 @@
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* The following types:
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* Color, Vector2, Vector3, Rectangle, Ray, Camera, Camera2D
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* are treated as objects with named fields, same as in C.
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*
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*
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* Lua defines utility functions for creating those objects.
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* Usage:
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* local cl = Color(255,255,255,255)
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@ -27,7 +27,7 @@
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* NOTE 02:
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* Some raylib functions take a pointer to an array, and the size of that array.
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* The equivalent Lua functions take only an array table of the specified type UNLESS
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* it's a pointer to a large char array (e.g. for images), then it takes (and potentially returns)
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* it's a pointer to a large char array (e.g. for images), then it takes (and potentially returns)
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* a Lua string (without the size argument, as Lua strings are sized by default).
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*
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* NOTE 03:
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@ -362,7 +362,7 @@ static void LuaBuildOpaqueMetatables(void)
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lua_pushcfunction(L, &LuaIndexTexture2D);
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lua_setfield(L, -2, "__index");
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lua_pop(L, 1);
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luaL_newmetatable(L, "RenderTexture2D");
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lua_pushcfunction(L, &LuaIndexRenderTexture2D);
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lua_setfield(L, -2, "__index");
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@ -3112,7 +3112,7 @@ int lua_TraceLog(lua_State* L)
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lua_getfield(L, 1, "format"); /// fmt, args..., [string], format()
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lua_rotate(L, 1, 2); /// [string], format(), fmt, args...
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lua_call(L, num_args, 1); /// [string], formatted_string
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TraceLog(arg1, "%s", luaL_checkstring(L,-1));
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return 0;
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}
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@ -3525,7 +3525,7 @@ int lua_QuaternionTransform(lua_State* L)
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// raylib Functions (and data types) list
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static luaL_Reg raylib_functions[] = {
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// Register non-opaque data types
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REG(Color)
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REG(Vector2)
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@ -3547,7 +3547,7 @@ static luaL_Reg raylib_functions[] = {
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REG(ToggleFullscreen)
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REG(GetScreenWidth)
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REG(GetScreenHeight)
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REG(ShowCursor)
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REG(HideCursor)
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REG(IsCursorHidden)
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@ -3563,11 +3563,11 @@ static luaL_Reg raylib_functions[] = {
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REG(End3dMode)
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REG(BeginTextureMode)
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REG(EndTextureMode)
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REG(GetMouseRay)
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REG(GetWorldToScreen)
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REG(GetCameraMatrix)
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#if defined(PLATFORM_WEB)
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REG(SetDrawingLoop)
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#else
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@ -3575,7 +3575,7 @@ static luaL_Reg raylib_functions[] = {
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#endif
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REG(GetFPS)
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REG(GetFrameTime)
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REG(GetColor)
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REG(GetHexValue)
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REG(ColorToFloat)
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@ -3585,13 +3585,13 @@ static luaL_Reg raylib_functions[] = {
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REG(Fade)
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REG(SetConfigFlags)
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REG(ShowLogo)
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REG(IsFileDropped)
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REG(GetDroppedFiles)
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REG(ClearDroppedFiles)
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REG(StorageSaveValue)
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REG(StorageLoadValue)
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_WEB)
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REG(IsKeyPressed)
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REG(IsKeyDown)
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@ -3599,7 +3599,7 @@ static luaL_Reg raylib_functions[] = {
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REG(IsKeyUp)
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REG(GetKeyPressed)
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REG(SetExitKey)
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REG(IsGamepadAvailable)
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REG(GetGamepadAxisMovement)
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REG(IsGamepadButtonPressed)
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@ -3643,13 +3643,13 @@ static luaL_Reg raylib_functions[] = {
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REG(SetCameraPosition)
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REG(SetCameraTarget)
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REG(SetCameraFovy)
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REG(SetCameraPanControl)
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REG(SetCameraAltControl)
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REG(SetCameraSmoothZoomControl)
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REG(SetCameraMoveControls)
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REG(SetCameraMouseSensitivity)
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REG(DrawPixel)
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REG(DrawPixelV)
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REG(DrawLine)
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@ -3668,7 +3668,7 @@ static luaL_Reg raylib_functions[] = {
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REG(DrawPoly)
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REG(DrawPolyEx)
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REG(DrawPolyExLines)
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REG(CheckCollisionRecs)
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REG(CheckCollisionCircles)
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REG(CheckCollisionCircleRec)
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@ -3676,7 +3676,7 @@ static luaL_Reg raylib_functions[] = {
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REG(CheckCollisionPointRec)
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REG(CheckCollisionPointCircle)
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REG(CheckCollisionPointTriangle)
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REG(LoadImage)
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REG(LoadImageEx)
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REG(LoadImageRaw)
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@ -3712,13 +3712,13 @@ static luaL_Reg raylib_functions[] = {
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REG(ImageColorBrightness)
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REG(GenTextureMipmaps)
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REG(UpdateTexture)
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REG(DrawTexture)
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REG(DrawTextureV)
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REG(DrawTextureEx)
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REG(DrawTextureRec)
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REG(DrawTexturePro)
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REG(GetDefaultFont)
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REG(LoadSpriteFont)
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REG(UnloadSpriteFont)
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@ -3727,7 +3727,7 @@ static luaL_Reg raylib_functions[] = {
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REG(MeasureText)
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REG(MeasureTextEx)
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REG(DrawFPS)
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REG(DrawLine3D)
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REG(DrawCircle3D)
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REG(DrawCube)
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@ -3744,7 +3744,7 @@ static luaL_Reg raylib_functions[] = {
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REG(DrawGrid)
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REG(DrawGizmo)
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REG(DrawLight)
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REG(LoadModel)
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REG(LoadModelEx)
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REG(LoadModelFromRES)
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@ -3756,7 +3756,7 @@ static luaL_Reg raylib_functions[] = {
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REG(LoadStandardMaterial)
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REG(UnloadMaterial)
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//REG(GenMesh*) // Not ready yet...
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REG(DrawModel)
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REG(DrawModelEx)
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REG(DrawModelWires)
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@ -3771,7 +3771,7 @@ static luaL_Reg raylib_functions[] = {
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REG(CheckCollisionRaySphereEx)
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REG(CheckCollisionRayBox)
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REG(ResolveCollisionCubicmap)
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REG(LoadShader)
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REG(UnloadShader)
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REG(GetDefaultShader)
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@ -3789,13 +3789,13 @@ static luaL_Reg raylib_functions[] = {
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REG(EndBlendMode)
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REG(CreateLight)
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REG(DestroyLight)
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REG(InitVrDevice)
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REG(CloseVrDevice)
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REG(IsVrDeviceReady)
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REG(UpdateVrTracking)
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REG(ToggleVrMode)
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REG(InitAudioDevice)
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REG(CloseAudioDevice)
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REG(IsAudioDeviceReady)
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@ -3810,7 +3810,7 @@ static luaL_Reg raylib_functions[] = {
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REG(IsSoundPlaying)
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REG(SetSoundVolume)
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REG(SetSoundPitch)
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REG(LoadMusicStream)
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REG(UnloadMusicStream)
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REG(UpdateMusicStream)
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@ -3823,7 +3823,7 @@ static luaL_Reg raylib_functions[] = {
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REG(SetMusicPitch)
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REG(GetMusicTimeLength)
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REG(GetMusicTimePlayed)
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REG(InitAudioStream)
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REG(UpdateAudioStream)
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REG(CloseAudioStream)
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@ -3906,7 +3906,7 @@ RLUADEF void InitLuaDevice(void)
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{
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mainLuaState = luaL_newstate();
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L = mainLuaState;
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LuaStartEnum();
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LuaSetEnum("FULLSCREEN_MODE", 1);
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LuaSetEnum("SHOW_LOGO", 2);
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@ -4001,7 +4001,7 @@ RLUADEF void InitLuaDevice(void)
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LuaSetEnum("PS3_BUTTON_L2", 8);
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LuaSetEnum("PS3_BUTTON_SELECT", 9);
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LuaSetEnum("PS3_BUTTON_START", 10);
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LuaSetEnum("XBOX_BUTTON_A", 0);
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LuaSetEnum("XBOX_BUTTON_B", 1);
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LuaSetEnum("XBOX_BUTTON_X", 2);
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@ -4086,9 +4086,9 @@ RLUADEF void InitLuaDevice(void)
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LuaSetEnum("ADDITIVE", BLEND_ADDITIVE);
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LuaSetEnum("MULTIPLIED", BLEND_MULTIPLIED);
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LuaEndEnum("BlendMode");
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LuaStartEnum();
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LuaSetEnum("POINT", LIGHT_POINT);
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LuaSetEnum("POINT", LIGHT_POINT);
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LuaSetEnum("DIRECTIONAL", LIGHT_DIRECTIONAL);
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LuaSetEnum("SPOT", LIGHT_SPOT);
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LuaEndEnum("LightType");
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@ -4114,7 +4114,7 @@ RLUADEF void InitLuaDevice(void)
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LuaSetEnum("FIRST_PERSON", CAMERA_FIRST_PERSON);
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LuaSetEnum("THIRD_PERSON", CAMERA_THIRD_PERSON);
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LuaEndEnum("CameraMode");
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LuaStartEnum();
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LuaSetEnum("DEFAULT_DEVICE", HMD_DEFAULT_DEVICE);
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LuaSetEnum("OCULUS_RIFT_DK2", HMD_OCULUS_RIFT_DK2);
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@ -4138,9 +4138,9 @@ RLUADEF void InitLuaDevice(void)
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lua_pushboolean(L, true);
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#if defined(PLATFORM_DESKTOP)
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lua_setglobal(L, "PLATFORM_DESKTOP");
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#elif defined(PLATFORM_ANDROID)
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#elif defined(PLATFORM_ANDROID)
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lua_setglobal(L, "PLATFORM_ANDROID");
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#elif defined(PLATFORM_RPI)
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#elif defined(PLATFORM_RPI)
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lua_setglobal(L, "PLATFORM_RPI");
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#elif defined(PLATFORM_WEB)
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lua_setglobal(L, "PLATFORM_WEB");
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@ -4148,7 +4148,7 @@ RLUADEF void InitLuaDevice(void)
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luaL_openlibs(L);
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LuaBuildOpaqueMetatables();
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LuaRegisterRayLib(0);
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}
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@ -4173,7 +4173,7 @@ RLUADEF void ExecuteLuaCode(const char *code)
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}
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int result = luaL_dostring(L, code);
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switch (result)
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{
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case LUA_OK: break;
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@ -4193,7 +4193,7 @@ RLUADEF void ExecuteLuaFile(const char *filename)
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}
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int result = luaL_dofile(L, filename);
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switch (result)
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{
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case LUA_OK: break;
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