REVIEWED: LoadFontEx()

Changed parameters order for consistency with LoadFontData() and other functions when an array is passed by parameter and array size is the following parameter.
This commit is contained in:
raysan5
2018-12-25 15:17:42 +01:00
parent 1982eabe6e
commit 96207a8a02
5 changed files with 6 additions and 6 deletions

View File

@ -123,7 +123,7 @@ void InitEndingScreen(void)
// Generate newspaper with title and subtitle
Image imNewspaper = LoadImage("resources/textures/ending_newspaper.png");
fontNews = LoadFontEx("resources/fonts/Lora-Bold.ttf", 32, 250, 0);
fontNews = LoadFontEx("resources/fonts/Lora-Bold.ttf", 32, 0, 250);
ImageDrawTextEx(&imNewspaper, (Vector2){ 50, 220 }, fontNews, headline, fontNews.baseSize, 0, DARKGRAY);
texNewspaper = LoadTextureFromImage(imNewspaper);

View File

@ -126,7 +126,7 @@ void InitGameplayScreen(void)
framesCounter = 0;
finishScreen = 0;
fontMessage = LoadFontEx("resources/fonts/traveling_typewriter.ttf", 30, 250, 0);
fontMessage = LoadFontEx("resources/fonts/traveling_typewriter.ttf", 30, 0, 250);
texBackground = LoadTexture("resources/textures/message_background.png");
texVignette = LoadTexture("resources/textures/message_vignette.png");