Align default values on comments for config variables

This commit is contained in:
Ray
2026-04-16 00:05:23 +02:00
parent 1e43c1d372
commit 96e30549f5
6 changed files with 52 additions and 52 deletions

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@ -11,20 +11,20 @@
* - Play/Stop/Pause/Resume loaded audio
*
* CONFIGURATION:
* #define SUPPORT_MODULE_RAUDIO 1
* #define SUPPORT_MODULE_RAUDIO 1
* raudio module is included in the build
*
* #define RAUDIO_STANDALONE
* Define to use the module as standalone library (independently of raylib)
* Required types and functions are defined in the same module
*
* #define SUPPORT_FILEFORMAT_WAV 1
* #define SUPPORT_FILEFORMAT_OGG 1
* #define SUPPORT_FILEFORMAT_MP3 1
* #define SUPPORT_FILEFORMAT_QOA 1
* #define SUPPORT_FILEFORMAT_FLAC 0
* #define SUPPORT_FILEFORMAT_XM 1
* #define SUPPORT_FILEFORMAT_MOD 1
* #define SUPPORT_FILEFORMAT_WAV 1
* #define SUPPORT_FILEFORMAT_OGG 1
* #define SUPPORT_FILEFORMAT_MP3 1
* #define SUPPORT_FILEFORMAT_QOA 1
* #define SUPPORT_FILEFORMAT_FLAC 0
* #define SUPPORT_FILEFORMAT_XM 1
* #define SUPPORT_FILEFORMAT_MOD 1
* Selected desired fileformats to be supported for loading. Some of those formats are
* supported by default, to remove support, #define as 0 in this module or your build system
*

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@ -35,31 +35,31 @@
* - Memory framebuffer output, using software renderer, no OS required
*
* CONFIGURATION:
* #define SUPPORT_CAMERA_SYSTEM 1
* #define SUPPORT_CAMERA_SYSTEM 1
* Camera module is included (rcamera.h) and multiple predefined cameras are available:
* free, 1st/3rd person, orbital, custom
*
* #define SUPPORT_GESTURES_SYSTEM 1
* #define SUPPORT_GESTURES_SYSTEM 1
* Gestures module is included (rgestures.h) to support gestures detection: tap, hold, swipe, drag
*
* #define SUPPORT_MOUSE_GESTURES 1
* #define SUPPORT_MOUSE_GESTURES 1
* Mouse gestures are directly mapped like touches and processed by gestures system
*
* #define SUPPORT_BUSY_WAIT_LOOP 1
* #define SUPPORT_BUSY_WAIT_LOOP 1
* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
*
* #define SUPPORT_PARTIALBUSY_WAIT_LOOP 0
* Use a partial-busy wait loop, in this case frame sleeps for most of the time and runs a busy-wait-loop at the end
*
* #define SUPPORT_SCREEN_CAPTURE 1
* #define SUPPORT_SCREEN_CAPTURE 1
* Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()
*
* #define SUPPORT_COMPRESSION_API 1
* #define SUPPORT_COMPRESSION_API 1
* Support CompressData() and DecompressData() functions, those functions use zlib implementation
* provided by stb_image and stb_image_write libraries, so, those libraries must be enabled on textures module
* for linkage
*
* #define SUPPORT_AUTOMATION_EVENTS 1
* #define SUPPORT_AUTOMATION_EVENTS 1
* Support automatic events recording and playing, useful for automated testing systems or AI based game playing
*
* DEPENDENCIES:

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@ -3,19 +3,19 @@
* rmodels - Basic functions to draw 3d shapes and load and draw 3d models
*
* CONFIGURATION:
* #define SUPPORT_MODULE_RMODELS 1
* #define SUPPORT_MODULE_RMODELS 1
* rmodels module is included in the build
*
* #define SUPPORT_FILEFORMAT_OBJ 1
* #define SUPPORT_FILEFORMAT_MTL 1
* #define SUPPORT_FILEFORMAT_IQM 1
* #define SUPPORT_FILEFORMAT_GLTF 1
* #define SUPPORT_FILEFORMAT_GLTF_WRITE 0
* #define SUPPORT_FILEFORMAT_VOX 1
* #define SUPPORT_FILEFORMAT_M3D 1
* #define SUPPORT_FILEFORMAT_OBJ 1
* #define SUPPORT_FILEFORMAT_MTL 1
* #define SUPPORT_FILEFORMAT_IQM 1
* #define SUPPORT_FILEFORMAT_GLTF 1
* #define SUPPORT_FILEFORMAT_GLTF_WRITE 0
* #define SUPPORT_FILEFORMAT_VOX 1
* #define SUPPORT_FILEFORMAT_M3D 1
* Selected desired fileformats to be supported for model data loading
*
* #define SUPPORT_MESH_GENERATION 1
* #define SUPPORT_MESH_GENERATION 1
* Support procedural mesh generation functions, uses external par_shapes.h library
* NOTE: Some generated meshes DO NOT include generated texture coordinates
*

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@ -16,10 +16,10 @@
* a single draw call and it also allows users to configure it the same way with their own fonts
*
* CONFIGURATION:
* #define SUPPORT_MODULE_RSHAPES 1
* #define SUPPORT_MODULE_RSHAPES 1
* rshapes module is included in the build
*
* #define SUPPORT_QUADS_DRAW_MODE 1
* #define SUPPORT_QUADS_DRAW_MODE 1
* Use QUADS instead of TRIANGLES for drawing when possible. Lines-based shapes still use LINES
*
*

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@ -3,22 +3,22 @@
* rtext - Basic functions to load fonts and draw text
*
* CONFIGURATION:
* #define SUPPORT_MODULE_RTEXT 1
* #define SUPPORT_MODULE_RTEXT 1
* rtext module is included in the build
*
* #define SUPPORT_FILEFORMAT_FNT 1
* #define SUPPORT_FILEFORMAT_TTF 1
* #define SUPPORT_FILEFORMAT_BDF 0
* #define SUPPORT_FILEFORMAT_FNT 1
* #define SUPPORT_FILEFORMAT_TTF 1
* #define SUPPORT_FILEFORMAT_BDF 0
* Selected desired fileformats to be supported for loading. Some of those formats are
* supported by default, to remove support, #define as 0 in this module or your build system
*
* #define MAX_TEXT_BUFFER_LENGTH 1024
* TextSplit() function static buffer max size
* #define MAX_TEXT_BUFFER_LENGTH 1024
* Text functions using static buffer max size
*
* #define MAX_TEXTSPLIT_COUNT 128
* #define MAX_TEXTSPLIT_COUNT 128
* TextSplit() function static substrings pointers array (pointing to static buffer)
*
* #define FONT_ATLAS_CORNER_REC_SIZE 3
* #define FONT_ATLAS_CORNER_REC_SIZE 3
* On font atlas image generation [GenImageFontAtlas()], add a NxN pixels white rectangle
* at the bottom-right corner of the atlas. It can be useful to for shapes drawing, to allow
* drawing text and shapes with a single draw call [SetShapesTexture()]

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@ -3,31 +3,31 @@
* rtextures - Basic functions to load and draw textures
*
* CONFIGURATION:
* #define SUPPORT_MODULE_RTEXTURES 1
* #define SUPPORT_MODULE_RTEXTURES 1
* rtextures module is included in the build
*
* #define SUPPORT_FILEFORMAT_BMP 1
* #define SUPPORT_FILEFORMAT_PNG 1
* #define SUPPORT_FILEFORMAT_TGA 0
* #define SUPPORT_FILEFORMAT_JPG 0
* #define SUPPORT_FILEFORMAT_GIF 1
* #define SUPPORT_FILEFORMAT_QOI 1
* #define SUPPORT_FILEFORMAT_PSD 0
* #define SUPPORT_FILEFORMAT_HDR 0
* #define SUPPORT_FILEFORMAT_PIC 0
* #define SUPPORT_FILEFORMAT_PNM 0
* #define SUPPORT_FILEFORMAT_DDS 1
* #define SUPPORT_FILEFORMAT_PKM 0
* #define SUPPORT_FILEFORMAT_KTX 0
* #define SUPPORT_FILEFORMAT_PVR 0
* #define SUPPORT_FILEFORMAT_ASTC 0
* #define SUPPORT_FILEFORMAT_BMP 1
* #define SUPPORT_FILEFORMAT_PNG 1
* #define SUPPORT_FILEFORMAT_TGA 0
* #define SUPPORT_FILEFORMAT_JPG 0
* #define SUPPORT_FILEFORMAT_GIF 1
* #define SUPPORT_FILEFORMAT_QOI 1
* #define SUPPORT_FILEFORMAT_PSD 0
* #define SUPPORT_FILEFORMAT_HDR 0
* #define SUPPORT_FILEFORMAT_PIC 0
* #define SUPPORT_FILEFORMAT_PNM 0
* #define SUPPORT_FILEFORMAT_DDS 1
* #define SUPPORT_FILEFORMAT_PKM 0
* #define SUPPORT_FILEFORMAT_KTX 0
* #define SUPPORT_FILEFORMAT_PVR 0
* #define SUPPORT_FILEFORMAT_ASTC 0
* Selected desired fileformats to be supported for image data loading. Some of those formats are
* supported by default, to remove support, #define as 0 in this module or your build system
*
* #define SUPPORT_IMAGE_EXPORT 1
* #define SUPPORT_IMAGE_EXPORT 1
* Support image export in multiple file formats
*
* #define SUPPORT_IMAGE_GENERATION 1
* #define SUPPORT_IMAGE_GENERATION 1
* Support procedural image generation functionality (gradient, spot, perlin-noise, cellular)
*
* DEPENDENCIES: