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[examples] Review/change audio resources
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@ -23,7 +23,7 @@ int main(void)
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InitAudioDevice(); // Initialize audio device
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Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file
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Sound fxOgg = LoadSound("resources/tanatana.ogg"); // Load OGG audio file
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Sound fxOgg = LoadSound("resources/target.ogg"); // Load OGG audio file
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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