mirror of
https://github.com/raysan5/raylib.git
synced 2026-02-08 07:09:18 -05:00
Reviewed formating
This commit is contained in:
@ -74,7 +74,6 @@
|
|||||||
#endif
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
// Types and Structures Definition
|
// Types and Structures Definition
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
@ -240,7 +239,7 @@ static const int CursorsLUT[] = {
|
|||||||
|
|
||||||
|
|
||||||
// SDL3 Migration Layer made to avoid `ifdefs` inside functions when we can.
|
// SDL3 Migration Layer made to avoid `ifdefs` inside functions when we can.
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
|
|
||||||
// SDL3 Migration:
|
// SDL3 Migration:
|
||||||
// SDL_WINDOW_FULLSCREEN_DESKTOP has been removed,
|
// SDL_WINDOW_FULLSCREEN_DESKTOP has been removed,
|
||||||
@ -249,7 +248,6 @@ static const int CursorsLUT[] = {
|
|||||||
// or the borderless fullscreen desktop mode will be used
|
// or the borderless fullscreen desktop mode will be used
|
||||||
#define SDL_WINDOW_FULLSCREEN_DESKTOP SDL_WINDOW_FULLSCREEN
|
#define SDL_WINDOW_FULLSCREEN_DESKTOP SDL_WINDOW_FULLSCREEN
|
||||||
|
|
||||||
|
|
||||||
#define SDL_IGNORE false
|
#define SDL_IGNORE false
|
||||||
#define SDL_DISABLE false
|
#define SDL_DISABLE false
|
||||||
#define SDL_ENABLE true
|
#define SDL_ENABLE true
|
||||||
@ -260,27 +258,29 @@ static const int CursorsLUT[] = {
|
|||||||
// SDL3 Migration: The SDL_WINDOW_SHOWN flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
|
// SDL3 Migration: The SDL_WINDOW_SHOWN flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
|
||||||
#define SDL_WINDOW_SHOWN 0x0 // It's a flag, so no problem in setting it to zero if we use in a bitor (|)
|
#define SDL_WINDOW_SHOWN 0x0 // It's a flag, so no problem in setting it to zero if we use in a bitor (|)
|
||||||
|
|
||||||
//
|
|
||||||
// SDL3 Migration: Renamed
|
// SDL3 Migration: Renamed
|
||||||
// IMPORTANT:
|
// IMPORTANT: Might need to call SDL_CleanupEvent somewhere see :https://github.com/libsdl-org/SDL/issues/3540#issuecomment-1793449852
|
||||||
// Might need to call SDL_CleanupEvent somewhere see :https://github.com/libsdl-org/SDL/issues/3540#issuecomment-1793449852
|
|
||||||
//
|
|
||||||
#define SDL_DROPFILE SDL_EVENT_DROP_FILE
|
#define SDL_DROPFILE SDL_EVENT_DROP_FILE
|
||||||
|
|
||||||
|
// SDL2 implementation for SDL3 function
|
||||||
const char *SDL_GameControllerNameForIndex(int joystickIndex)
|
const char *SDL_GameControllerNameForIndex(int joystickIndex)
|
||||||
{
|
{
|
||||||
// NOTE: SDL3 uses the IDs itself (SDL_JoystickID) instead of SDL2 joystick_index
|
// NOTE: SDL3 uses the IDs itself (SDL_JoystickID) instead of SDL2 joystick_index
|
||||||
const char *name = NULL;
|
const char *name = NULL;
|
||||||
int numJoysticks = 0;
|
int numJoysticks = 0;
|
||||||
SDL_JoystickID *joysticks = SDL_GetJoysticks(&numJoysticks);
|
SDL_JoystickID *joysticks = SDL_GetJoysticks(&numJoysticks);
|
||||||
if (joysticks) {
|
|
||||||
if (joystickIndex < numJoysticks) {
|
if (joysticks)
|
||||||
|
{
|
||||||
|
if (joystickIndex < numJoysticks)
|
||||||
|
{
|
||||||
SDL_JoystickID instance_id = joysticks[joystickIndex];
|
SDL_JoystickID instance_id = joysticks[joystickIndex];
|
||||||
name = SDL_GetGamepadNameForID(instance_id);
|
name = SDL_GetGamepadNameForID(instance_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_free(joysticks);
|
SDL_free(joysticks);
|
||||||
}
|
}
|
||||||
|
|
||||||
return name;
|
return name;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -288,45 +288,40 @@ int SDL_GetNumVideoDisplays(void)
|
|||||||
{
|
{
|
||||||
int monitorCount = 0;
|
int monitorCount = 0;
|
||||||
SDL_DisplayID *displays = SDL_GetDisplays(&monitorCount);
|
SDL_DisplayID *displays = SDL_GetDisplays(&monitorCount);
|
||||||
// Safe because If `mem` is NULL, SDL_free does nothing.
|
|
||||||
|
// Safe because If `mem` is NULL, SDL_free does nothing
|
||||||
SDL_free(displays);
|
SDL_free(displays);
|
||||||
|
|
||||||
return monitorCount;
|
return monitorCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// SLD3 Migration: To emulate SDL2 this function should return `SDL_DISABLE` or `SDL_ENABLE`
|
||||||
// SLD3 Migration:
|
// representing the *processing state* of the event before this function makes any changes to it
|
||||||
// To emulate SDL2 this function should return `SDL_DISABLE` or `SDL_ENABLE`
|
Uint8 SDL_EventState(Uint32 type, int state)
|
||||||
// representing the *processing state* of the event before this function makes any changes to it.
|
{
|
||||||
Uint8 SDL_EventState(Uint32 type, int state) {
|
|
||||||
|
|
||||||
Uint8 stateBefore = SDL_EventEnabled(type);
|
Uint8 stateBefore = SDL_EventEnabled(type);
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case SDL_DISABLE: SDL_SetEventEnabled(type, false); break;
|
case SDL_DISABLE: SDL_SetEventEnabled(type, false); break;
|
||||||
case SDL_ENABLE: SDL_SetEventEnabled(type, true); break;
|
case SDL_ENABLE: SDL_SetEventEnabled(type, true); break;
|
||||||
default: TRACELOG(LOG_WARNING, "Event sate: unknow type");
|
default: TRACELOG(LOG_WARNING, "Event sate: unknow type");
|
||||||
}
|
}
|
||||||
|
|
||||||
return stateBefore;
|
return stateBefore;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SDL_GetCurrentDisplayMode_Adapter(SDL_DisplayID displayID, SDL_DisplayMode* mode)
|
void SDL_GetCurrentDisplayMode_Adapter(SDL_DisplayID displayID, SDL_DisplayMode* mode)
|
||||||
{
|
{
|
||||||
const SDL_DisplayMode* currMode = SDL_GetCurrentDisplayMode(displayID);
|
const SDL_DisplayMode* currMode = SDL_GetCurrentDisplayMode(displayID);
|
||||||
if (currMode == NULL)
|
|
||||||
{
|
if (currMode == NULL) TRACELOG(LOG_WARNING, "No current display mode");
|
||||||
TRACELOG(LOG_WARNING, "No current display mode");
|
else *mode = *currMode;
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
*mode = *currMode;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// SDL3 Migration: Renamed
|
// SDL3 Migration: Renamed
|
||||||
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_Adapter
|
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_Adapter
|
||||||
|
|
||||||
|
|
||||||
SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
|
||||||
{
|
{
|
||||||
return SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask));
|
return SDL_CreateSurface(width, height, SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask));
|
||||||
@ -337,11 +332,14 @@ SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth
|
|||||||
// not reliable across platforms, approximately replaced by multiplying
|
// not reliable across platforms, approximately replaced by multiplying
|
||||||
// SDL_GetWindowDisplayScale() times 160 on iPhone and Android, and 96 on other platforms.
|
// SDL_GetWindowDisplayScale() times 160 on iPhone and Android, and 96 on other platforms.
|
||||||
// returns 0 on success or a negative error code on failure
|
// returns 0 on success or a negative error code on failure
|
||||||
int SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi) {
|
int SDL_GetDisplayDPI(int displayIndex, float *ddpi, float *hdpi, float *vdpi)
|
||||||
|
{
|
||||||
float dpi = SDL_GetWindowDisplayScale(platform.window)*96.0;
|
float dpi = SDL_GetWindowDisplayScale(platform.window)*96.0;
|
||||||
|
|
||||||
if (ddpi != NULL) *ddpi = dpi;
|
if (ddpi != NULL) *ddpi = dpi;
|
||||||
if (hdpi != NULL) *hdpi = dpi;
|
if (hdpi != NULL) *hdpi = dpi;
|
||||||
if (vdpi != NULL) *vdpi = dpi;
|
if (vdpi != NULL) *vdpi = dpi;
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -368,17 +366,13 @@ int SDL_NumJoysticks(void)
|
|||||||
return numJoysticks;
|
return numJoysticks;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// SDL_SetRelativeMouseMode
|
// SDL_SetRelativeMouseMode
|
||||||
// returns 0 on success or a negative error code on failure
|
// returns 0 on success or a negative error code on failure
|
||||||
// If relative mode is not supported, this returns -1.
|
// If relative mode is not supported, this returns -1.
|
||||||
int SDL_SetRelativeMouseMode_Adapter(SDL_bool enabled)
|
int SDL_SetRelativeMouseMode_Adapter(SDL_bool enabled)
|
||||||
{
|
{
|
||||||
|
|
||||||
//
|
|
||||||
// SDL_SetWindowRelativeMouseMode(SDL_Window *window, bool enabled)
|
// SDL_SetWindowRelativeMouseMode(SDL_Window *window, bool enabled)
|
||||||
// \returns true on success or false on failure; call SDL_GetError() for more
|
// \returns true on success or false on failure; call SDL_GetError() for more
|
||||||
//
|
|
||||||
if (SDL_SetWindowRelativeMouseMode(platform.window, enabled))
|
if (SDL_SetWindowRelativeMouseMode(platform.window, enabled))
|
||||||
{
|
{
|
||||||
return 0; // success
|
return 0; // success
|
||||||
@ -398,7 +392,6 @@ bool SDL_GetRelativeMouseMode_Adapter(void)
|
|||||||
|
|
||||||
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_Adapter
|
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_Adapter
|
||||||
|
|
||||||
|
|
||||||
int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
||||||
{
|
{
|
||||||
// SDL_Finger **SDL_GetTouchFingers(SDL_TouchID touchID, int *count)
|
// SDL_Finger **SDL_GetTouchFingers(SDL_TouchID touchID, int *count)
|
||||||
@ -412,16 +405,16 @@ int SDL_GetNumTouchFingers(SDL_TouchID touchID)
|
|||||||
|
|
||||||
// Since SDL2 doesn't have this function we leave a stub
|
// Since SDL2 doesn't have this function we leave a stub
|
||||||
// SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3)
|
// SDL_GetClipboardData function is available since SDL 3.1.3. (e.g. SDL3)
|
||||||
void* SDL_GetClipboardData(const char *mime_type, size_t *size) {
|
void* SDL_GetClipboardData(const char *mime_type, size_t *size)
|
||||||
|
{
|
||||||
TRACELOG(LOG_WARNING, "Getting clipboard data that is not text is only available in SDL3");
|
TRACELOG(LOG_WARNING, "Getting clipboard data that is not text is only available in SDL3");
|
||||||
|
|
||||||
// We could possibly implement it ourselves in this case for some easier platforms
|
// We could possibly implement it ourselves in this case for some easier platforms
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // PLATFORM_DESKTOP_SDL3
|
#endif // PLATFORM_DESKTOP_SDL3
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
// Module Internal Functions Declaration
|
// Module Internal Functions Declaration
|
||||||
//----------------------------------------------------------------------------------
|
//----------------------------------------------------------------------------------
|
||||||
@ -452,7 +445,7 @@ void ToggleFullscreen(void)
|
|||||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||||
if ((monitor > 0) && (monitor <= monitorCount))
|
if ((monitor > 0) && (monitor <= monitorCount))
|
||||||
#else
|
#else
|
||||||
if ((monitor >= 0) && (monitor < monitorCount))
|
if ((monitor >= 0) && (monitor < monitorCount))
|
||||||
@ -479,7 +472,8 @@ void ToggleBorderlessWindowed(void)
|
|||||||
{
|
{
|
||||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||||
if ((monitor > 0) && (monitor <= monitorCount))
|
if ((monitor > 0) && (monitor <= monitorCount))
|
||||||
#else
|
#else
|
||||||
if ((monitor >= 0) && (monitor < monitorCount))
|
if ((monitor >= 0) && (monitor < monitorCount))
|
||||||
@ -532,7 +526,8 @@ void SetWindowState(unsigned int flags)
|
|||||||
{
|
{
|
||||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||||
if ((monitor > 0) && (monitor <= monitorCount))
|
if ((monitor > 0) && (monitor <= monitorCount))
|
||||||
#else
|
#else
|
||||||
if ((monitor >= 0) && (monitor < monitorCount))
|
if ((monitor >= 0) && (monitor < monitorCount))
|
||||||
@ -595,7 +590,8 @@ void SetWindowState(unsigned int flags)
|
|||||||
{
|
{
|
||||||
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
const int monitor = SDL_GetWindowDisplayIndex(platform.window);
|
||||||
const int monitorCount = SDL_GetNumVideoDisplays();
|
const int monitorCount = SDL_GetNumVideoDisplays();
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3 Migration: Monitor is an id instead of index now, returns 0 on failure
|
||||||
if ((monitor > 0) && (monitor <= monitorCount))
|
if ((monitor > 0) && (monitor <= monitorCount))
|
||||||
#else
|
#else
|
||||||
if ((monitor >= 0) && (monitor < monitorCount))
|
if ((monitor >= 0) && (monitor < monitorCount))
|
||||||
@ -818,7 +814,8 @@ void SetWindowMonitor(int monitor)
|
|||||||
const int screenWidth = CORE.Window.screen.width;
|
const int screenWidth = CORE.Window.screen.width;
|
||||||
const int screenHeight = CORE.Window.screen.height;
|
const int screenHeight = CORE.Window.screen.height;
|
||||||
SDL_Rect usableBounds;
|
SDL_Rect usableBounds;
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3 // Different style for success checking
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3) // Different style for success checking
|
||||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds))
|
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds))
|
||||||
#else
|
#else
|
||||||
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds) == 0)
|
if (SDL_GetDisplayUsableBounds(monitor, &usableBounds) == 0)
|
||||||
@ -933,7 +930,8 @@ Vector2 GetMonitorPosition(int monitor)
|
|||||||
if ((monitor >= 0) && (monitor < monitorCount))
|
if ((monitor >= 0) && (monitor < monitorCount))
|
||||||
{
|
{
|
||||||
SDL_Rect displayBounds;
|
SDL_Rect displayBounds;
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds))
|
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds))
|
||||||
#else
|
#else
|
||||||
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds) == 0)
|
if (SDL_GetDisplayUsableBounds(monitor, &displayBounds) == 0)
|
||||||
@ -1104,53 +1102,55 @@ const char *GetClipboardText(void)
|
|||||||
return buffer;
|
return buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
|
||||||
// Get clipboard image
|
// Get clipboard image
|
||||||
Image GetClipboardImage(void)
|
Image GetClipboardImage(void)
|
||||||
{
|
{
|
||||||
|
Image image = { 0 };
|
||||||
|
|
||||||
|
#if defined(SUPPORT_CLIPBOARD_IMAGE)
|
||||||
// Let's hope compiler put these arrays in static memory
|
// Let's hope compiler put these arrays in static memory
|
||||||
const char *image_formats[] = {
|
const char *imageFormats[] = {
|
||||||
"image/bmp",
|
"image/bmp",
|
||||||
"image/png",
|
"image/png",
|
||||||
"image/jpg",
|
"image/jpg",
|
||||||
"image/tiff",
|
"image/tiff",
|
||||||
};
|
};
|
||||||
const char *image_extensions[] = {
|
const char *imageExtensions[] = {
|
||||||
".bmp",
|
".bmp",
|
||||||
".png",
|
".png",
|
||||||
".jpg",
|
".jpg",
|
||||||
".tiff",
|
".tiff",
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
Image image = {0};
|
|
||||||
size_t dataSize = 0;
|
size_t dataSize = 0;
|
||||||
void *fileData = NULL;
|
void *fileData = NULL;
|
||||||
for (int i = 0; i < SDL_arraysize(image_formats); ++i)
|
|
||||||
|
for (int i = 0; i < SDL_arraysize(imageFormats); ++i)
|
||||||
{
|
{
|
||||||
// NOTE: This pointer should be free with SDL_free() at some point.
|
// NOTE: This pointer should be free with SDL_free() at some point
|
||||||
fileData = SDL_GetClipboardData(image_formats[i], &dataSize);
|
fileData = SDL_GetClipboardData(imageFormats[i], &dataSize);
|
||||||
if (fileData) {
|
|
||||||
image = LoadImageFromMemory(image_extensions[i], fileData, dataSize);
|
if (fileData)
|
||||||
|
{
|
||||||
|
image = LoadImageFromMemory(imageExtensions[i], fileData, dataSize);
|
||||||
if (IsImageValid(image))
|
if (IsImageValid(image))
|
||||||
{
|
{
|
||||||
TRACELOG(LOG_INFO, "Clipboard image: Got image from clipboard as a `%s` successfully", image_extensions[i]);
|
TRACELOG(LOG_INFO, "Clipboard image: Got image from clipboard as a `%s` successfully", imageExtensions[i]);
|
||||||
return image;
|
return image;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data. %s", SDL_GetError());
|
if (!IsImageValid(image)) TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data. Error: %s", SDL_GetError());
|
||||||
return image;
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
return image;
|
||||||
|
}
|
||||||
|
|
||||||
// Show mouse cursor
|
// Show mouse cursor
|
||||||
void ShowCursor(void)
|
void ShowCursor(void)
|
||||||
{
|
{
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
SDL_ShowCursor();
|
SDL_ShowCursor();
|
||||||
#else
|
#else
|
||||||
SDL_ShowCursor(SDL_ENABLE);
|
SDL_ShowCursor(SDL_ENABLE);
|
||||||
@ -1161,7 +1161,7 @@ void ShowCursor(void)
|
|||||||
// Hides mouse cursor
|
// Hides mouse cursor
|
||||||
void HideCursor(void)
|
void HideCursor(void)
|
||||||
{
|
{
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
SDL_HideCursor();
|
SDL_HideCursor();
|
||||||
#else
|
#else
|
||||||
SDL_ShowCursor(SDL_DISABLE);
|
SDL_ShowCursor(SDL_DISABLE);
|
||||||
@ -1174,7 +1174,7 @@ void EnableCursor(void)
|
|||||||
{
|
{
|
||||||
SDL_SetRelativeMouseMode(SDL_FALSE);
|
SDL_SetRelativeMouseMode(SDL_FALSE);
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
// SDL_ShowCursor() has been split into three functions: SDL_ShowCursor(), SDL_HideCursor(), and SDL_CursorVisible()
|
// SDL_ShowCursor() has been split into three functions: SDL_ShowCursor(), SDL_HideCursor(), and SDL_CursorVisible()
|
||||||
SDL_ShowCursor();
|
SDL_ShowCursor();
|
||||||
#else
|
#else
|
||||||
@ -1275,7 +1275,7 @@ const char *GetKeyName(int key)
|
|||||||
|
|
||||||
static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
||||||
{
|
{
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3 // SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3) // SDL3
|
||||||
int count = 0;
|
int count = 0;
|
||||||
SDL_Finger **fingers = SDL_GetTouchFingers(event.touchID, &count);
|
SDL_Finger **fingers = SDL_GetTouchFingers(event.touchID, &count);
|
||||||
CORE.Input.Touch.pointCount = count;
|
CORE.Input.Touch.pointCount = count;
|
||||||
@ -1288,7 +1288,9 @@ static void UpdateTouchPointsSDL(SDL_TouchFingerEvent event)
|
|||||||
CORE.Input.Touch.position[i].y = finger->y*CORE.Window.screen.height;
|
CORE.Input.Touch.position[i].y = finger->y*CORE.Window.screen.height;
|
||||||
CORE.Input.Touch.currentTouchState[i] = 1;
|
CORE.Input.Touch.currentTouchState[i] = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_free(fingers);
|
SDL_free(fingers);
|
||||||
|
|
||||||
#else // SDL2
|
#else // SDL2
|
||||||
|
|
||||||
CORE.Input.Touch.pointCount = SDL_GetNumTouchFingers(event.touchId);
|
CORE.Input.Touch.pointCount = SDL_GetNumTouchFingers(event.touchId);
|
||||||
@ -1393,7 +1395,8 @@ void PollInputEvents(void)
|
|||||||
CORE.Window.dropFilepaths = (char **)RL_CALLOC(1024, sizeof(char *));
|
CORE.Window.dropFilepaths = (char **)RL_CALLOC(1024, sizeof(char *));
|
||||||
|
|
||||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
// const char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
|
// const char *data; /**< The text for SDL_EVENT_DROP_TEXT and the file name for SDL_EVENT_DROP_FILE, NULL for other events */
|
||||||
// Event memory is now managed by SDL, so you should not free the data in SDL_EVENT_DROP_FILE, and if you want to hold onto the text in SDL_EVENT_TEXT_EDITING and SDL_EVENT_TEXT_INPUT events, you should make a copy of it. SDL_TEXTINPUTEVENT_TEXT_SIZE is no longer necessary and has been removed.
|
// Event memory is now managed by SDL, so you should not free the data in SDL_EVENT_DROP_FILE, and if you want to hold onto the text in SDL_EVENT_TEXT_EDITING and SDL_EVENT_TEXT_INPUT events, you should make a copy of it. SDL_TEXTINPUTEVENT_TEXT_SIZE is no longer necessary and has been removed.
|
||||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||||
@ -1407,7 +1410,8 @@ void PollInputEvents(void)
|
|||||||
else if (CORE.Window.dropFileCount < 1024)
|
else if (CORE.Window.dropFileCount < 1024)
|
||||||
{
|
{
|
||||||
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
CORE.Window.dropFilepaths[CORE.Window.dropFileCount] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.data);
|
||||||
#else
|
#else
|
||||||
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file);
|
strcpy(CORE.Window.dropFilepaths[CORE.Window.dropFileCount], event.drop.file);
|
||||||
@ -1460,7 +1464,7 @@ void PollInputEvents(void)
|
|||||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||||
case SDL_WINDOWEVENT_RESTORED:
|
case SDL_WINDOWEVENT_RESTORED:
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
break;
|
break;
|
||||||
#else
|
#else
|
||||||
default: break;
|
default: break;
|
||||||
@ -1471,7 +1475,7 @@ void PollInputEvents(void)
|
|||||||
// Keyboard events
|
// Keyboard events
|
||||||
case SDL_KEYDOWN:
|
case SDL_KEYDOWN:
|
||||||
{
|
{
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
// SDL3 Migration: The following structures have been removed: * SDL_Keysym
|
// SDL3 Migration: The following structures have been removed: * SDL_Keysym
|
||||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||||
#else
|
#else
|
||||||
@ -1502,7 +1506,7 @@ void PollInputEvents(void)
|
|||||||
case SDL_KEYUP:
|
case SDL_KEYUP:
|
||||||
{
|
{
|
||||||
|
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
KeyboardKey key = ConvertScancodeToKey(event.key.scancode);
|
||||||
#else
|
#else
|
||||||
KeyboardKey key = ConvertScancodeToKey(event.key.keysym.scancode);
|
KeyboardKey key = ConvertScancodeToKey(event.key.keysym.scancode);
|
||||||
@ -1858,7 +1862,7 @@ int InitPlatform(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Init window
|
// Init window
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
platform.window = SDL_CreateWindow(CORE.Window.title, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
platform.window = SDL_CreateWindow(CORE.Window.title, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||||
#else
|
#else
|
||||||
platform.window = SDL_CreateWindow(CORE.Window.title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
platform.window = SDL_CreateWindow(CORE.Window.title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, CORE.Window.screen.width, CORE.Window.screen.height, flags);
|
||||||
@ -1946,11 +1950,10 @@ int InitPlatform(void)
|
|||||||
CORE.Storage.basePath = SDL_GetBasePath(); // Alternative: GetWorkingDirectory();
|
CORE.Storage.basePath = SDL_GetBasePath(); // Alternative: GetWorkingDirectory();
|
||||||
//----------------------------------------------------------------------------
|
//----------------------------------------------------------------------------
|
||||||
|
|
||||||
|
#if defined(PLATFORM_DESKTOP_SDL3)
|
||||||
#ifdef PLATFORM_DESKTOP_SDL3
|
|
||||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL3): Initialized successfully");
|
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL3): Initialized successfully");
|
||||||
#else
|
#else
|
||||||
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL): Initialized successfully");
|
TRACELOG(LOG_INFO, "PLATFORM: DESKTOP (SDL2): Initialized successfully");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user