Update rlsw.h

This commit is contained in:
Ray
2026-04-12 11:07:09 +02:00
parent 605303f62b
commit a5427bc38f

2
src/external/rlsw.h vendored
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@ -2417,7 +2417,7 @@ static inline void sw_texture_sample_nearest(float *SW_RESTRICT color, const sw_
static inline void sw_texture_sample_linear(float *SW_RESTRICT color, const sw_texture_t *SW_RESTRICT tex, float u, float v)
{
// TODO: With a bit more cleverness thee number of operations can
// TODO: With a bit more cleverness the number of operations can
// be clearly reduced, but for now it works fine
float xf = (u*tex->width) - 0.5f;