Remove trailing spaces

This commit is contained in:
Ray
2021-08-16 23:23:16 +02:00
parent f3385b6ad2
commit a5beb940f8
7 changed files with 97 additions and 97 deletions

View File

@ -382,7 +382,7 @@ Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, i
if (image.data != NULL) TRACELOG(LOG_INFO, "IMAGE: Data loaded successfully (%ix%i | %s | %i mipmaps)", image.width, image.height, rlGetPixelFormatName(image.format), image.mipmaps);
else TRACELOG(LOG_WARNING, "IMAGE: Failed to load image data");
return image;
}
@ -2419,28 +2419,28 @@ void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
// Draw line within an image
void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
{
// Using Bresenham's algorithm as described in
// Using Bresenham's algorithm as described in
// Drawing Lines with Pixels - Joshua Scott - March 2012
// https://classic.csunplugged.org/wp-content/uploads/2014/12/Lines.pdf
int changeInX = (endPosX - startPosX);
int absChangeInX = (changeInX < 0)? -changeInX : changeInX;
int changeInY = (endPosY - startPosY);
int absChangeInY = (changeInY < 0)? -changeInY : changeInY;
int startU, startV, endU, stepV; // Substitutions, either U = X, V = Y or vice versa. See loop at end of function
//int endV; // Not needed but left for better understanding, check code below
int A, B, P; // See linked paper above, explained down in the main loop
int reversedXY = (absChangeInY < absChangeInX);
if (reversedXY)
if (reversedXY)
{
A = 2*absChangeInY;
B = A - 2*absChangeInX;
P = A - absChangeInX;
if (changeInX > 0)
{
{
startU = startPosX;
startV = startPosY;
endU = endPosX;
@ -2452,23 +2452,23 @@ void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int en
startV = endPosY;
endU = startPosX;
//endV = startPosY;
// Since start and end are reversed
changeInX = -changeInX;
changeInY = -changeInY;
}
stepV = (changeInY < 0)? -1 : 1;
ImageDrawPixel(dst, startU, startV, color); // At this point they are correctly ordered...
}
else
{
A = 2*absChangeInX;
A = 2*absChangeInX;
B = A - 2*absChangeInY;
P = A - absChangeInY;
if (changeInY > 0)
if (changeInY > 0)
{
startU = startPosY;
startV = startPosX;
@ -2481,21 +2481,21 @@ void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int en
startV = endPosX;
endU = startPosY;
//endV = startPosX;
// Since start and end are reversed
changeInX = -changeInX;
changeInY = -changeInY;
}
stepV = (changeInX < 0)? -1 : 1;
ImageDrawPixel(dst, startV, startU, color); // ... but need to be reversed here. Repeated in the main loop below
}
}
// We already drew the start point. If we started at startU + 0, the line would be crooked and too short
for (int u = startU + 1, v = startV; u <= endU; u++)
for (int u = startU + 1, v = startV; u <= endU; u++)
{
if (P >= 0)
if (P >= 0)
{
v += stepV; // Adjusts whenever we stray too far from the direct line. Details in the linked paper above
P += B; // Remembers that we corrected our path