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Some reviews for RPI
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@ -38,8 +38,11 @@ int main()
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SetTextureFilter(font.texture, FILTER_POINT);
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int currentFontFilter = 0; // FILTER_POINT
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// NOTE: Drag and drop support only available for desktop platforms: Windows, Linux, OSX
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#if defined(PLATFORM_DESKTOP)
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int count = 0;
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char **droppedFiles;
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#endif
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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@ -74,6 +77,7 @@ int main()
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if (IsKeyDown(KEY_LEFT)) fontPosition.x -= 10;
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else if (IsKeyDown(KEY_RIGHT)) fontPosition.x += 10;
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#if defined(PLATFORM_DESKTOP)
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// Load a dropped TTF file dynamically (at current fontSize)
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if (IsFileDropped())
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{
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@ -86,6 +90,7 @@ int main()
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ClearDroppedFiles();
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}
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}
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#endif
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//----------------------------------------------------------------------------------
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// Draw
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@ -119,10 +124,11 @@ int main()
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// De-Initialization
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//--------------------------------------------------------------------------------------
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#if defined(PLATFORM_DESKTOP)
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ClearDroppedFiles(); // Clear internal buffers
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#endif
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UnloadSpriteFont(font); // SpriteFont unloading
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ClearDroppedFiles(); // Clear internal buffers
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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