Update to version 1.0.6

Check CHANGELOG for the list of changes in this release!
This commit is contained in:
raysan5
2014-03-16 20:59:02 +01:00
parent 0a71a92eeb
commit a68818e320
17 changed files with 652 additions and 175 deletions

View File

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changelog
---------
Current Release: raylib 1.0.4 (January 2014)
Current Release: raylib 1.0.6 (March 2014)
NOTE: Only versions marked as 'Release' are available on release folder, updates are only available as source.
NOTE: Current Release includes all previous updates.
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Release: raylib 1.0.6 (16 March 2014)
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[core] Removed unused lighting-system code
[core] Removed SetPerspective() function, calculated directly
[core] Unload and reload default font on fullscreen toggle
[core] Corrected bug gamepad buttons checking if no gamepad available
[texture] DrawTextureV() - Added, to draw using Vector2 for position
[texture] LoadTexture() - Redesigned, now uses LoadImage() + CreateTexture()
[text] FormatText() - Corrected memory leak bug
[models] Added Matrix struct and related functions
[models] DrawBillboard() - Reviewed, now it works!
[models] DrawBillboardRec() - Reviewed, now it works!
[tests] Added folder with multiple tests for new functions
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Update: raylib 1.0.5 (28 January 2014)
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[audio] LoadSound() - Corrected a bug, WAV file was not closed!
[core] GetMouseWheelMove() - Added, check mouse wheel Y movement
[texture] CreateTexture2D() renamed to CreateTexture()
[models] LoadHeightmap() - Added, Heightmap can be loaded as a Model
[tool] rREM updated, now supports (partially) drag and drop of files