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Update to version 1.0.6
Check CHANGELOG for the list of changes in this release!
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CHANGELOG
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CHANGELOG
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changelog
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---------
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Current Release: raylib 1.0.4 (January 2014)
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Current Release: raylib 1.0.6 (March 2014)
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NOTE: Only versions marked as 'Release' are available on release folder, updates are only available as source.
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NOTE: Current Release includes all previous updates.
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-----------------------------------------------
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Release: raylib 1.0.6 (16 March 2014)
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-----------------------------------------------
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[core] Removed unused lighting-system code
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[core] Removed SetPerspective() function, calculated directly
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[core] Unload and reload default font on fullscreen toggle
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[core] Corrected bug gamepad buttons checking if no gamepad available
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[texture] DrawTextureV() - Added, to draw using Vector2 for position
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[texture] LoadTexture() - Redesigned, now uses LoadImage() + CreateTexture()
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[text] FormatText() - Corrected memory leak bug
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[models] Added Matrix struct and related functions
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[models] DrawBillboard() - Reviewed, now it works!
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[models] DrawBillboardRec() - Reviewed, now it works!
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[tests] Added folder with multiple tests for new functions
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-----------------------------------------------
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Update: raylib 1.0.5 (28 January 2014)
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-----------------------------------------------
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[audio] LoadSound() - Corrected a bug, WAV file was not closed!
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[core] GetMouseWheelMove() - Added, check mouse wheel Y movement
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[texture] CreateTexture2D() renamed to CreateTexture()
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[models] LoadHeightmap() - Added, Heightmap can be loaded as a Model
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[tool] rREM updated, now supports (partially) drag and drop of files
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