Updated examples short description

This commit is contained in:
Ray
2025-08-26 00:32:24 +02:00
parent a67b49498f
commit a72b4b177b
102 changed files with 104 additions and 104 deletions

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Load 3d model with animations and play them
* raylib [models] example - model animation
*
* Example complexity rating: [★★☆☆] 2/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Drawing billboards
* raylib [models] example - billboard render
*
* Example complexity rating: [★★★☆] 3/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [core] example - Using bones as socket for calculating the positioning of something
* raylib [models] example - bone socket
*
* Example complexity rating: [★★★★] 4/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Detect basic 3d collisions (box vs sphere vs box)
* raylib [models] example - box collisions
*
* Example complexity rating: [★☆☆☆] 1/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Cubicmap loading and drawing
* raylib [models] example - cubicmap loading and drawing
*
* Example complexity rating: [★★☆☆] 2/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Draw textured cube
* raylib [models] example - draw cube texture
*
* Example complexity rating: [★★☆☆] 2/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Draw some basic geometric shapes (cube, sphere, cylinder...)
* raylib [models] example - geometric shapes
*
* Example complexity rating: [★☆☆☆] 1/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [core] example - Doing skinning on the gpu using a vertex shader
* raylib [models] example - gpu skinning
*
* Example complexity rating: [★★★☆] 3/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Heightmap loading and drawing
* raylib [models] example - heightmap terrain
*
* Example complexity rating: [★☆☆☆] 1/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Models loading
* raylib [models] example - models loading
*
* Example complexity rating: [★☆☆☆] 1/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - loading gltf with animations
* raylib [models] example - loading gltf animations
*
* Example complexity rating: [★☆☆☆] 1/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Load models M3D
* raylib [models] example - model loading m3d
*
* Example complexity rating: [★★☆☆] 2/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Load models vox (MagicaVoxel)
* raylib [models] example - magicavoxel loading
*
* Example complexity rating: [★☆☆☆] 1/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - procedural mesh generation
* raylib [models] example - mesh generation
*
* Example complexity rating: [★★☆☆] 2/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Mesh picking in 3d mode, ground plane, triangle, mesh
* raylib [models] example - mesh picking
*
* Example complexity rating: [★★★☆] 3/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Show the difference between perspective and orthographic projection
* raylib [models] example - orthographic projection
*
* Example complexity rating: [★☆☆☆] 1/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib example - point rendering
* raylib [models] example - point rendering
*
* Example complexity rating: [★★★☆] 3/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Skybox loading and drawing
* raylib [models] example - skybox rendering
*
* Example complexity rating: [★★☆☆] 2/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Tesseract view
* raylib [models] example - tesseract view
*
* NOTE: This example only works on platforms that support drag & drop (Windows, Linux, OSX, Html5?)
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Waving cubes
* raylib [models] example - waving cubes
*
* Example complexity rating: [★★★☆] 3/4
*

View File

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - Plane rotations (yaw, pitch, roll)
* raylib [models] example - plane rotations (yaw, pitch, roll)
*
* Example complexity rating: [★★☆☆] 2/4
*