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raymath module review and other changes
Complete review of matrix rotation math Check compressed textures support WIP: LoadImageFromData()
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10
src/makefile
10
src/makefile
@ -93,7 +93,7 @@ else
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endif
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# define all object files required
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OBJS = core.o rlgl.o raymath.o shapes.o text.o textures.o models.o audio.o utils.o stb_vorbis.o
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OBJS = core.o rlgl.o raymath.o shapes.o text.o textures.o models.o audio.o utils.o stb_vorbis.o camera.o gestures.o
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# typing 'make' will invoke the first target entry in the file,
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# in this case, the 'default' target entry is raylib
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@ -148,6 +148,14 @@ utils.o: utils.c
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stb_vorbis.o: stb_vorbis.c
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$(CC) -c stb_vorbis.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
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# compile camera module
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camera.o: camera.c
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$(CC) -c camera.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
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# compile gestures module
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gestures.o: gestures.c
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$(CC) -c gestures.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
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# clean everything
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clean:
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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