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Refactoring based on Coding Style Conventions (#5517)
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
This commit is contained in:
@ -100,7 +100,7 @@
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#include <unistd.h> // Required for: usleep()
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#include <unistd.h> // Required for: usleep()
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//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition
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//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition
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void *glfwGetCocoaWindow(GLFWwindow* handle);
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void *glfwGetCocoaWindow(GLFWwindow *handle);
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#include "GLFW/glfw3native.h" // Required for: glfwGetCocoaWindow()
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#include "GLFW/glfw3native.h" // Required for: glfwGetCocoaWindow()
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#endif
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#endif
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@ -224,8 +224,8 @@ void ToggleFullscreen(void)
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if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_HIGHDPI))
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if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_HIGHDPI))
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{
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{
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Vector2 scaleDpi = GetWindowScaleDPI();
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Vector2 scaleDpi = GetWindowScaleDPI();
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CORE.Window.screen.width = (unsigned int)(CORE.Window.screen.width * scaleDpi.x);
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CORE.Window.screen.width = (unsigned int)(CORE.Window.screen.width*scaleDpi.x);
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CORE.Window.screen.height = (unsigned int)(CORE.Window.screen.height * scaleDpi.y);
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CORE.Window.screen.height = (unsigned int)(CORE.Window.screen.height*scaleDpi.y);
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}
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}
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#endif
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#endif
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@ -303,8 +303,8 @@ void ToggleBorderlessWindowed(void)
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if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_HIGHDPI))
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if (FLAG_IS_SET(CORE.Window.flags, FLAG_WINDOW_HIGHDPI))
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{
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{
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Vector2 scaleDpi = GetWindowScaleDPI();
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Vector2 scaleDpi = GetWindowScaleDPI();
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CORE.Window.screen.width = (unsigned int)(CORE.Window.screen.width * scaleDpi.x);
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CORE.Window.screen.width = (unsigned int)(CORE.Window.screen.width*scaleDpi.x);
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CORE.Window.screen.height = (unsigned int)(CORE.Window.screen.height * scaleDpi.y);
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CORE.Window.screen.height = (unsigned int)(CORE.Window.screen.height*scaleDpi.y);
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}
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}
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#endif
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#endif
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@ -323,7 +323,7 @@ Uint8 SDL_EventState(Uint32 type, int state)
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return stateBefore;
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return stateBefore;
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}
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}
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void SDL_GetCurrentDisplayMode_Adapter(SDL_DisplayID displayID, SDL_DisplayMode* mode)
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void SDL_GetCurrentDisplayMode_Adapter(SDL_DisplayID displayID, SDL_DisplayMode *mode)
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{
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{
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const SDL_DisplayMode *currentMode = SDL_GetCurrentDisplayMode(displayID);
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const SDL_DisplayMode *currentMode = SDL_GetCurrentDisplayMode(displayID);
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@ -6517,7 +6517,7 @@ static ModelAnimation *LoadModelAnimationsGLTF(const char *fileName, int *animCo
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};
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};
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}
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}
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Transform* root = &animations[i].framePoses[j][0];
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Transform *root = &animations[i].framePoses[j][0];
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root->rotation = QuaternionMultiply(worldTransform.rotation, root->rotation);
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root->rotation = QuaternionMultiply(worldTransform.rotation, root->rotation);
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root->scale = Vector3Multiply(root->scale, worldTransform.scale);
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root->scale = Vector3Multiply(root->scale, worldTransform.scale);
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root->translation = Vector3Multiply(root->translation, worldTransform.scale);
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root->translation = Vector3Multiply(root->translation, worldTransform.scale);
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@ -3625,7 +3625,7 @@ void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color co
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}
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}
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// Draw circle within an image
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// Draw circle within an image
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void ImageDrawCircle(Image* dst, int centerX, int centerY, int radius, Color color)
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void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
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{
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{
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int x = 0;
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int x = 0;
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int y = radius;
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int y = radius;
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@ -3649,7 +3649,7 @@ void ImageDrawCircle(Image* dst, int centerX, int centerY, int radius, Color col
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}
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}
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// Draw circle within an image (Vector version)
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// Draw circle within an image (Vector version)
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void ImageDrawCircleV(Image* dst, Vector2 center, int radius, Color color)
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void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
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{
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{
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ImageDrawCircle(dst, (int)center.x, (int)center.y, radius, color);
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ImageDrawCircle(dst, (int)center.x, (int)center.y, radius, color);
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}
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}
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@ -198,7 +198,7 @@ static void ExportParsedData(const char *fileName, int format); // Export parsed
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Program main entry point
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// Program main entry point
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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int main(int argc, char* argv[])
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int main(int argc, char *argv[])
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{
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{
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if (argc > 1) ProcessCommandLine(argc, argv);
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if (argc > 1) ProcessCommandLine(argc, argv);
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