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Cleanup warnings in examples (#5467)
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@ -50,9 +50,9 @@ int main(void)
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int symmetry = 6;
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float angle = 360.0f/(float)symmetry;
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float thickness = 3.0f;
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Rectangle resetButtonRec = { screenWidth - 55, 5, 50, 25 };
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Rectangle backButtonRec = { screenWidth - 55, screenHeight - 30, 25, 25 };
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Rectangle nextButtonRec = { screenWidth - 30, screenHeight - 30, 25, 25 };
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Rectangle resetButtonRec = { screenWidth - 55.0f, 5.0f, 50, 25 };
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Rectangle backButtonRec = { screenWidth - 55.0f, screenHeight - 30.0f, 25, 25 };
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Rectangle nextButtonRec = { screenWidth - 30.0f, screenHeight - 30.0f, 25, 25 };
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Vector2 mousePos = { 0 };
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Vector2 prevMousePos = { 0 };
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Vector2 scaleVector = { 1.0f, -1.0f };
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