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Cleanup warnings in examples (#5467)
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@ -185,12 +185,12 @@ static void BuildProductionStep(PenroseLSystem *ls)
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char *newProduction = (char *)RL_MALLOC(sizeof(char)*STR_MAX_SIZE);
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newProduction[0] = '\0';
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int productionLength = strnlen(ls->production, STR_MAX_SIZE);
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int productionLength = (int)strnlen(ls->production, STR_MAX_SIZE);
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for (int i = 0; i < productionLength; i++)
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{
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char step = ls->production[i];
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int remainingSpace = STR_MAX_SIZE - strnlen(newProduction, STR_MAX_SIZE) - 1;
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int remainingSpace = STR_MAX_SIZE - (int)strnlen(newProduction, STR_MAX_SIZE) - 1;
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switch (step)
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{
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case 'W': strncat(newProduction, ls->ruleW, remainingSpace); break;
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@ -201,7 +201,7 @@ static void BuildProductionStep(PenroseLSystem *ls)
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{
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if (step != 'F')
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{
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int t = strnlen(newProduction, STR_MAX_SIZE);
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int t = (int)strnlen(newProduction, STR_MAX_SIZE);
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newProduction[t] = step;
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newProduction[t + 1] = '\0';
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}
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@ -218,7 +218,7 @@ static void BuildProductionStep(PenroseLSystem *ls)
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// Draw penrose tile lines
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static void DrawPenroseLSystem(PenroseLSystem *ls)
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{
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Vector2 screenCenter = { GetScreenWidth()/2, GetScreenHeight()/2 };
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Vector2 screenCenter = { GetScreenWidth()/2.0f, GetScreenHeight()/2.0f };
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TurtleState turtle = {
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.origin = { 0 },
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@ -245,7 +245,7 @@ static void DrawPenroseLSystem(PenroseLSystem *ls)
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Vector2 startPosScreen = { startPosWorld.x + screenCenter.x, startPosWorld.y + screenCenter.y };
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Vector2 endPosScreen = { turtle.origin.x + screenCenter.x, turtle.origin.y + screenCenter.y };
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DrawLineEx(startPosScreen, endPosScreen, 2, Fade(BLACK, 0.2));
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DrawLineEx(startPosScreen, endPosScreen, 2, Fade(BLACK, 0.2f));
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}
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repeats = 1;
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