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Renamed function for lib consistency
LoadSpriteFontTTF() --> LoadSpriteFontEx()
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@ -111,7 +111,7 @@ void UpdateDrawFrame(void)
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ClearBackground(RAYWHITE);
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DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, WHITE);
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DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.5f));
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DrawTexture(fudesumi, 430, -30, WHITE);
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DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN);
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