[build][cmake] Review web compilation system (#5181)

* [cmake] export automatically raylib definitions and compile/link options

* [cmake] pass emscripten options to consumer project

* [web] compile for web

* [web] canvas width 100%
This commit is contained in:
Bruno Cabral
2025-09-14 01:05:07 -07:00
committed by GitHub
parent c9b1f2ce54
commit b281101001
6 changed files with 34 additions and 94 deletions

View File

@ -1,41 +0,0 @@
cmake_minimum_required(VERSION 3.11) # FetchContent is available in 3.11+
project(example)
# Generate compile_commands.json
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Dependencies
set(RAYLIB_VERSION 5.5)
find_package(raylib ${RAYLIB_VERSION} QUIET) # QUIET or REQUIRED
if (NOT raylib_FOUND) # If there's none, fetch and build raylib
include(FetchContent)
FetchContent_Declare(
raylib
DOWNLOAD_EXTRACT_TIMESTAMP OFF
URL https://github.com/raysan5/raylib/archive/refs/tags/${RAYLIB_VERSION}.tar.gz
)
FetchContent_GetProperties(raylib)
if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
set(FETCHCONTENT_QUIET NO)
FetchContent_MakeAvailable(raylib)
endif()
endif()
# Our Project
add_executable(${PROJECT_NAME} core_basic_window.c)
#set(raylib_VERBOSE 1)
target_link_libraries(${PROJECT_NAME} raylib)
# Web Configurations
if (${PLATFORM} STREQUAL "Web")
set_target_properties(${PROJECT_NAME} PROPERTIES SUFFIX ".html") # Tell Emscripten to build an example.html file.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY -s GL_ENABLE_GET_PROC_ADDRESS=1")
endif()
# Checks if OSX and links appropriate frameworks (Only required on MacOS)
if (APPLE)
target_link_libraries(${PROJECT_NAME} "-framework IOKit")
target_link_libraries(${PROJECT_NAME} "-framework Cocoa")
target_link_libraries(${PROJECT_NAME} "-framework OpenGL")
endif()