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Update GLFW to latest master
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7
src/external/glfw/include/GLFW/glfw3.h
vendored
7
src/external/glfw/include/GLFW/glfw3.h
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@ -2685,7 +2685,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
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* [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html)
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* in the Mac Developer Library. The GLFW test and example programs use
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* a custom `Info.plist` template for this, which can be found as
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* `CMake/MacOSXBundleInfo.plist.in` in the source tree.
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* `CMake/Info.plist.in` in the source tree.
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*
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* @remark @macos When activating frame autosaving with
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* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
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@ -5776,8 +5776,9 @@ GLFWAPI int glfwVulkanSupported(void);
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* returned array, as it is an error to specify an extension more than once in
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* the `VkInstanceCreateInfo` struct.
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*
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* @remark @macos This function currently only supports the
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* `VK_MVK_macos_surface` extension from MoltenVK.
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* @remark @macos This function currently supports either the
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* `VK_MVK_macos_surface` extension from MoltenVK or `VK_EXT_metal_surface`
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* extension.
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*
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* @pointer_lifetime The returned array is allocated and freed by GLFW. You
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* should not free it yourself. It is guaranteed to be valid only until the
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