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REVIEWED: Examples comments, consistent code sections
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@ -20,7 +20,7 @@
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#include "raylib.h"
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//------------------------------------------------------------------------------------
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// Module functions declaration
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// Module Functions Declaration
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//------------------------------------------------------------------------------------
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static void NormalizeKernel(float *kernel, int size);
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@ -131,7 +131,7 @@ int main(void)
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}
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//------------------------------------------------------------------------------------
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// Module functions definition
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// Module Functions Definition
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//------------------------------------------------------------------------------------
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static void NormalizeKernel(float *kernel, int size)
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{
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@ -155,7 +155,6 @@ int main()
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//----------------------------------------------------------------------------------
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// Module Functions Definition
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//----------------------------------------------------------------------------------
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// Draw textured curve using Spline Cubic Bezier
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static void DrawTexturedCurve(void)
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{
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