mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
Reviewed some lua examples and added new ones
This commit is contained in:
@ -19,7 +19,7 @@ local screenHeight = 450
|
||||
InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera first person")
|
||||
|
||||
-- Define the camera to look into our 3d world (position, target, up vector)
|
||||
local camera = Camera(Vector3(0.0, 10.0, 10.0), Vector3(0.0, 0.0, 0.0), Vector3(0.0, 1.0, 0.0), 60.0)
|
||||
local camera = Camera(Vector3(4.0, 2.0, 4.0), Vector3(0.0, 1.8, 0.0), Vector3(0.0, 1.0, 0.0), 60.0)
|
||||
|
||||
-- Generates some random columns
|
||||
local heights = {}
|
||||
@ -34,17 +34,16 @@ end
|
||||
|
||||
local playerPosition = Vector3(4.0, 2.0, 4.0) -- Define player position
|
||||
|
||||
SetCameraMode(CameraMode.FIRST_PERSON) -- Set a first person camera mode
|
||||
SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y
|
||||
SetCameraMode(camera, CameraMode.FIRST_PERSON) -- Set a first person camera mode
|
||||
|
||||
SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
|
||||
SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
|
||||
-------------------------------------------------------------------------------------------
|
||||
|
||||
-- Main game loop
|
||||
while not WindowShouldClose() do -- Detect window close button or ESC key
|
||||
while not WindowShouldClose() do -- Detect window close button or ESC key
|
||||
-- Update
|
||||
---------------------------------------------------------------------------------------
|
||||
camera, playerPosition = UpdateCameraPlayer(camera, playerPosition) -- Update camera and player position
|
||||
camera = UpdateCamera(camera) -- Update camera
|
||||
---------------------------------------------------------------------------------------
|
||||
|
||||
-- Draw
|
||||
|
||||
Reference in New Issue
Block a user