mirror of
https://github.com/raysan5/raylib.git
synced 2025-12-25 10:22:33 -05:00
Reviewed some lua examples and added new ones
This commit is contained in:
@ -18,26 +18,23 @@ InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free")
|
||||
|
||||
-- Define the camera to look into our 3d world
|
||||
local camera = {}
|
||||
camera.position = Vector3(0.0, 10.0, 10.0) -- Camera position
|
||||
camera.position = Vector3(10.0, 10.0, 10.0) -- Camera position
|
||||
camera.target = Vector3(0.0, 0.0, 0.0) -- Camera looking at point
|
||||
camera.up = Vector3(0.0, 1.0, 0.0) -- Camera up vector (rotation towards target)
|
||||
camera.fovy = 45.0 -- Camera field-of-view Y
|
||||
|
||||
local cubePosition = Vector3(0.0, 0.0, 0.0)
|
||||
|
||||
SetCameraMode(CameraMode.FREE) -- Set a free camera mode
|
||||
SetCameraPosition(camera.position) -- Set internal camera position to match our camera position
|
||||
SetCameraTarget(camera.target) -- Set internal camera target to match our camera target
|
||||
SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y
|
||||
SetCameraMode(camera, CameraMode.FREE) -- Set a free camera mode
|
||||
|
||||
SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
|
||||
SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
|
||||
-------------------------------------------------------------------------------------------
|
||||
|
||||
-- Main game loop
|
||||
while not WindowShouldClose() do -- Detect window close button or ESC key
|
||||
-- Update
|
||||
---------------------------------------------------------------------------------------
|
||||
camera = UpdateCamera(camera) -- Update internal camera and our camera
|
||||
camera = UpdateCamera(camera) -- Update camera
|
||||
---------------------------------------------------------------------------------------
|
||||
|
||||
-- Draw
|
||||
|
||||
Reference in New Issue
Block a user