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Reviewed some lua examples and added new ones
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@ -30,18 +30,16 @@ local ray = Ray(Vector3(0, 0, 0), Vector3(0, 0, 0)) -- Picking line ray
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local collision = false
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SetCameraMode(CameraMode.FREE) -- Set a free camera mode
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SetCameraPosition(camera.position) -- Set internal camera position to match our camera position
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SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y
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SetCameraMode(camera, CameraMode.FREE) -- Set a free camera mode
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SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
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SetTargetFPS(60) -- Set our game to run at 60 frames-per-second
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-------------------------------------------------------------------------------------------
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-- Main game loop
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while not WindowShouldClose() do -- Detect window close button or ESC key
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-- Update
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---------------------------------------------------------------------------------------
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camera = UpdateCamera(camera) -- Update internal camera and our camera
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camera = UpdateCamera(camera) -- Update camera
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if (IsMouseButtonPressed(MOUSE.LEFT_BUTTON)) then
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-- NOTE: This function is NOT WORKING properly!
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