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REXM: Update examples collection
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [others] example - compute shader
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* raylib [shaders] example - rlgl compute
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*
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* WARNING: This example requires raylib compiled with OpenGL 4.3 version for
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* compute shaders support, shaders used in this example are #version 430
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@ -58,7 +58,7 @@ int main(void)
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const int screenWidth = GOL_WIDTH;
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const int screenHeight = GOL_WIDTH;
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InitWindow(screenWidth, screenHeight, "raylib [others] example - compute shader");
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InitWindow(screenWidth, screenHeight, "raylib [shaders] example - rlgl compute");
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const Vector2 resolution = { (float)screenWidth, (float)screenHeight };
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unsigned int brushSize = 8;
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