Updated shaders with comments

This commit is contained in:
raysan5
2016-05-18 12:04:27 +02:00
parent 0e29aa2951
commit bc08271da3
34 changed files with 294 additions and 158 deletions

View File

@ -1,13 +1,17 @@
#version 330
// Input vertex attributes (from vertex shader)
in vec2 fragTexCoord;
in vec4 fragColor;
out vec4 fragColor;
// Input uniform values
uniform sampler2D texture0;
uniform vec4 fragTintColor;
// NOTE: Add here your custom variables
// Output fragment color
out vec4 finalColor;
// NOTE: Add here your custom variables
const float renderWidth = 1280.0;
const float renderHeight = 720.0;
@ -24,5 +28,5 @@ void main()
vec3 tc = texture(texture0, coord).rgb;
fragColor = vec4(tc, 1.0);
finalColor = vec4(tc, 1.0);
}