Update raylib_api.* by CI

This commit is contained in:
github-actions[bot]
2024-09-20 15:30:53 +00:00
parent 86ead96263
commit c09dadd9b5
4 changed files with 191 additions and 90 deletions

View File

@ -850,12 +850,22 @@
{
"type": "unsigned char *",
"name": "boneIds",
"description": "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
"description": "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning) (shader-location = 6)"
},
{
"type": "float *",
"name": "boneWeights",
"description": "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
"description": "Vertex bone weight, up to 4 bones influence by vertex (skinning) (shader-location = 7)"
},
{
"type": "Matrix *",
"name": "boneMatrices",
"description": "Bones animated transformation matrices"
},
{
"type": "int",
"name": "boneCount",
"description": "Number of bones"
},
{
"type": "unsigned int",
@ -2518,6 +2528,21 @@
"name": "SHADER_LOC_MAP_BRDF",
"value": 25,
"description": "Shader location: sampler2d texture: brdf"
},
{
"name": "SHADER_LOC_VERTEX_BONEIDS",
"value": 26,
"description": "Shader location: vertex attribute: boneIds"
},
{
"name": "SHADER_LOC_VERTEX_BONEWEIGHTS",
"value": 27,
"description": "Shader location: vertex attribute: boneWeights"
},
{
"name": "SHADER_LOC_BONE_MATRICES",
"value": 28,
"description": "Shader location: array of matrices uniform: boneMatrices"
}
]
},
@ -11066,6 +11091,25 @@
}
]
},
{
"name": "UpdateModelAnimationBoneMatrices",
"description": "Update model animation mesh bone matrices",
"returnType": "void",
"params": [
{
"type": "Model",
"name": "model"
},
{
"type": "ModelAnimation",
"name": "anim"
},
{
"type": "int",
"name": "frame"
}
]
},
{
"name": "CheckCollisionSpheres",
"description": "Check collision between two spheres",