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Reviewed examples
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@ -20,10 +20,12 @@ int main(void)
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InitWindow(screenWidth, screenHeight, "raylib [core] example - generate random values");
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int framesCounter = 0; // Variable used to count frames
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// SetRandomSeed(0xaabbccff); // Set a custom random seed if desired, by default: "time(NULL)"
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int randValue = GetRandomValue(-8, 5); // Get a random integer number between -8 and 5 (both included)
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int framesCounter = 0; // Variable used to count frames
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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