Explicit define of functions prototypes

No-parameters functions use the prototype style FunctionName(void);
This commit is contained in:
raysan5
2014-09-03 17:06:10 +02:00
parent d2b98fbb5c
commit c56ef738ed
8 changed files with 90 additions and 90 deletions

View File

@ -90,15 +90,15 @@ static Wave LoadOGG(char *fileName);
static void UnloadWave(Wave wave);
static bool BufferMusicStream(ALuint buffer); // Fill music buffers with data
static void EmptyMusicStream(); // Empty music buffers
extern void UpdateMusicStream(); // Updates buffers (refill) for music streaming
static void EmptyMusicStream(void); // Empty music buffers
extern void UpdateMusicStream(void); // Updates buffers (refill) for music streaming
//----------------------------------------------------------------------------------
// Module Functions Definition - Audio Device initialization and Closing
//----------------------------------------------------------------------------------
// Initialize audio device and context
void InitAudioDevice()
void InitAudioDevice(void)
{
// Open and initialize a device with default settings
ALCdevice *device = alcOpenDevice(NULL);
@ -125,7 +125,7 @@ void InitAudioDevice()
}
// Close the audio device for the current context, and destroys the context
void CloseAudioDevice()
void CloseAudioDevice(void)
{
StopMusicStream(); // Stop music streaming and close current stream
@ -486,7 +486,7 @@ void PlayMusicStream(char *fileName)
}
// Stop music playing (close stream)
void StopMusicStream()
void StopMusicStream(void)
{
if (musicEnabled)
{
@ -504,14 +504,14 @@ void StopMusicStream()
}
// Pause music playing
void PauseMusicStream()
void PauseMusicStream(void)
{
// TODO: Record music is paused or check if music available!
alSourcePause(currentMusic.source);
}
// Check if music is playing
bool MusicIsPlaying()
bool MusicIsPlaying(void)
{
ALenum state;
@ -527,7 +527,7 @@ void SetMusicVolume(float volume)
}
// Get current music time length (in seconds)
float GetMusicTimeLength()
float GetMusicTimeLength(void)
{
float totalSeconds = stb_vorbis_stream_length_in_seconds(currentMusic.stream);
@ -535,7 +535,7 @@ float GetMusicTimeLength()
}
// Get current music time played (in seconds)
float GetMusicTimePlayed()
float GetMusicTimePlayed(void)
{
int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic.stream) * currentMusic.channels;
@ -589,7 +589,7 @@ static bool BufferMusicStream(ALuint buffer)
}
// Empty music buffers
static void EmptyMusicStream()
static void EmptyMusicStream(void)
{
ALuint buffer = 0;
int queued = 0;
@ -605,7 +605,7 @@ static void EmptyMusicStream()
}
// Update (re-fill) music buffers if data already processed
extern void UpdateMusicStream()
extern void UpdateMusicStream(void)
{
ALuint buffer = 0;
ALint processed = 0;