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REVIEWED: Examples section comments, for better organization and consistency
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@ -24,6 +24,9 @@
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#define MAX_ENVIRONMENT_ELEMENTS 5
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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typedef struct Player {
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Vector2 position;
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float speed;
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@ -36,7 +39,6 @@ typedef struct EnvElement {
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Color color;
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} EnvElement;
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//------------------------------------------------------------------------------------
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// Program main entry point
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//------------------------------------------------------------------------------------
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