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REVIEWED: DrawMesh() #2511
Disable color vertex attribute if not provided by mesh
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@ -3,7 +3,7 @@
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// Input vertex attributes (from vertex shader)
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in vec3 fragPosition;
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in vec2 fragTexCoord;
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in vec4 fragColor;
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//in vec4 fragColor;
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in vec3 fragNormal;
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// Input uniform values
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