Remove unecessary spaces...

This commit is contained in:
Ray
2017-01-28 23:02:30 +01:00
parent b681e8c277
commit c85dfd4bc6
7 changed files with 445 additions and 445 deletions

View File

@ -231,9 +231,9 @@ Wave LoadWave(const char *fileName)
else if (strcmp(GetExtension(fileName),"rres") == 0)
{
RRESData rres = LoadResource(fileName);
// NOTE: Parameters for RRES_WAVE type are: sampleCount, sampleRate, sampleSize, channels
if (rres.type == RRES_WAVE) wave = LoadWaveEx(rres.data, rres.param1, rres.param2, rres.param3, rres.param4);
else TraceLog(WARNING, "[%s] Resource file does not contain wave data", fileName);
@ -248,18 +248,18 @@ Wave LoadWave(const char *fileName)
Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels)
{
Wave wave;
wave.data = data;
wave.sampleCount = sampleCount;
wave.sampleRate = sampleRate;
wave.sampleSize = sampleSize;
wave.channels = channels;
// NOTE: Copy wave data to work with, user is responsible of input data to free
Wave cwave = WaveCopy(wave);
WaveFormat(&cwave, sampleRate, sampleSize, channels);
return cwave;
}
@ -268,9 +268,9 @@ Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int
Sound LoadSound(const char *fileName)
{
Wave wave = LoadWave(fileName);
Sound sound = LoadSoundFromWave(wave);
UnloadWave(wave); // Sound is loaded, we can unload wave
return sound;
@ -354,7 +354,7 @@ void UnloadWave(Wave wave)
void UnloadSound(Sound sound)
{
alSourceStop(sound.source);
alDeleteSources(1, &sound.source);
alDeleteBuffers(1, &sound.buffer);
@ -369,13 +369,13 @@ void UpdateSound(Sound sound, const void *data, int numSamples)
alGetBufferi(sound.buffer, AL_FREQUENCY, &sampleRate);
alGetBufferi(sound.buffer, AL_BITS, &sampleSize); // It could also be retrieved from sound.format
alGetBufferi(sound.buffer, AL_CHANNELS, &channels); // It could also be retrieved from sound.format
TraceLog(DEBUG, "UpdateSound() : AL_FREQUENCY: %i", sampleRate);
TraceLog(DEBUG, "UpdateSound() : AL_BITS: %i", sampleSize);
TraceLog(DEBUG, "UpdateSound() : AL_CHANNELS: %i", channels);
unsigned int dataSize = numSamples*channels*sampleSize/8; // Size of data in bytes
alSourceStop(sound.source); // Stop sound
alSourcei(sound.source, AL_BUFFER, 0); // Unbind buffer from sound to update
//alDeleteBuffers(1, &sound.buffer); // Delete current buffer data
@ -463,18 +463,18 @@ void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)
if (wave->sampleRate != sampleRate)
{
// TODO: Resample wave data (upsampling or downsampling)
// NOTE 1: To downsample, you have to drop samples or average them.
// NOTE 1: To downsample, you have to drop samples or average them.
// NOTE 2: To upsample, you have to interpolate new samples.
wave->sampleRate = sampleRate;
}
// Format sample size
// NOTE: Only supported 8 bit <--> 16 bit <--> 32 bit
if (wave->sampleSize != sampleSize)
{
void *data = malloc(wave->sampleCount*wave->channels*sampleSize/8);
for (int i = 0; i < wave->sampleCount; i++)
{
for (int j = 0; j < wave->channels; j++)
@ -484,30 +484,30 @@ void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)
if (wave->sampleSize == 16) ((unsigned char *)data)[wave->channels*i + j] = (unsigned char)(((float)(((short *)wave->data)[wave->channels*i + j])/32767.0f)*256);
else if (wave->sampleSize == 32) ((unsigned char *)data)[wave->channels*i + j] = (unsigned char)(((float *)wave->data)[wave->channels*i + j]*127.0f + 127);
}
else if (sampleSize == 16)
else if (sampleSize == 16)
{
if (wave->sampleSize == 8) ((short *)data)[wave->channels*i + j] = (short)(((float)(((unsigned char *)wave->data)[wave->channels*i + j] - 127)/256.0f)*32767);
else if (wave->sampleSize == 32) ((short *)data)[wave->channels*i + j] = (short)((((float *)wave->data)[wave->channels*i + j])*32767);
}
else if (sampleSize == 32)
else if (sampleSize == 32)
{
if (wave->sampleSize == 8) ((float *)data)[wave->channels*i + j] = (float)(((unsigned char *)wave->data)[wave->channels*i + j] - 127)/256.0f;
else if (wave->sampleSize == 16) ((float *)data)[wave->channels*i + j] = (float)(((short *)wave->data)[wave->channels*i + j])/32767.0f;
}
}
}
wave->sampleSize = sampleSize;
free(wave->data);
wave->data = data;
}
// Format channels (interlaced mode)
// NOTE: Only supported mono <--> stereo
if (wave->channels != channels)
{
void *data = malloc(wave->sampleCount*channels*wave->sampleSize/8);
if ((wave->channels == 1) && (channels == 2)) // mono ---> stereo (duplicate mono information)
{
for (int i = 0; i < wave->sampleCount; i++)
@ -529,7 +529,7 @@ void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)
else if (wave->sampleSize == 32) ((float *)data)[i] = (((float *)wave->data)[j] + ((float *)wave->data)[j + 1])/2.0f;
}
}
// TODO: Add/remove additional interlaced channels
wave->channels = channels;
@ -563,15 +563,15 @@ Wave WaveCopy(Wave wave)
// NOTE: Security check in case of out-of-range
void WaveCrop(Wave *wave, int initSample, int finalSample)
{
if ((initSample >= 0) && (initSample < finalSample) &&
if ((initSample >= 0) && (initSample < finalSample) &&
(finalSample > 0) && (finalSample < wave->sampleCount))
{
int sampleCount = finalSample - initSample;
void *data = malloc(sampleCount*wave->channels*wave->sampleSize/8);
memcpy(data, wave->data + (initSample*wave->channels*wave->sampleSize/8), sampleCount*wave->channels*wave->sampleSize/8);
free(wave->data);
wave->data = data;
}
@ -583,7 +583,7 @@ void WaveCrop(Wave *wave, int initSample, int finalSample)
float *GetWaveData(Wave wave)
{
float *samples = (float *)malloc(wave.sampleCount*wave.channels*sizeof(float));
for (int i = 0; i < wave.sampleCount; i++)
{
for (int j = 0; j < wave.channels; j++)
@ -593,7 +593,7 @@ float *GetWaveData(Wave wave)
else if (wave.sampleSize == 32) samples[wave.channels*i + j] = ((float *)wave.data)[wave.channels*i + j];
}
}
return samples;
}
@ -632,7 +632,7 @@ Music LoadMusicStream(const char *fileName)
else if (strcmp(GetExtension(fileName), "flac") == 0)
{
music->ctxFlac = drflac_open_file(fileName);
if (music->ctxFlac == NULL) TraceLog(WARNING, "[%s] FLAC audio file could not be opened", fileName);
else
{
@ -641,7 +641,7 @@ Music LoadMusicStream(const char *fileName)
music->samplesLeft = music->totalSamples;
music->ctxType = MUSIC_AUDIO_FLAC;
music->loop = true; // We loop by default
TraceLog(DEBUG, "[%s] FLAC total samples: %i", fileName, music->totalSamples);
TraceLog(DEBUG, "[%s] FLAC sample rate: %i", fileName, music->ctxFlac->sampleRate);
TraceLog(DEBUG, "[%s] FLAC bits per sample: %i", fileName, music->ctxFlac->bitsPerSample);
@ -728,7 +728,7 @@ void ResumeMusicStream(Music music)
void StopMusicStream(Music music)
{
alSourceStop(music->stream.source);
switch (music->ctxType)
{
case MUSIC_AUDIO_OGG: stb_vorbis_seek_start(music->ctxOgg); break;
@ -736,7 +736,7 @@ void StopMusicStream(Music music)
case MUSIC_MODULE_MOD: jar_mod_seek_start(&music->ctxMod); break;
default: break;
}
music->samplesLeft = music->totalSamples;
}
@ -745,14 +745,14 @@ void UpdateMusicStream(Music music)
{
ALenum state;
ALint processed = 0;
alGetSourcei(music->stream.source, AL_SOURCE_STATE, &state); // Get music stream state
alGetSourcei(music->stream.source, AL_BUFFERS_PROCESSED, &processed); // Get processed buffers
if (processed > 0)
{
bool active = true;
// NOTE: Using dynamic allocation because it could require more than 16KB
void *pcm = calloc(AUDIO_BUFFER_SIZE*music->stream.channels*music->stream.sampleSize/8, 1);
@ -764,7 +764,7 @@ void UpdateMusicStream(Music music)
{
if (music->samplesLeft >= AUDIO_BUFFER_SIZE) numSamples = AUDIO_BUFFER_SIZE;
else numSamples = music->samplesLeft;
// TODO: Really don't like ctxType thingy...
switch (music->ctxType)
{
@ -784,7 +784,7 @@ void UpdateMusicStream(Music music)
case MUSIC_MODULE_MOD: jar_mod_fillbuffer(&music->ctxMod, pcm, numSamples, 0); break;
default: break;
}
UpdateAudioStream(music->stream, pcm, numSamples);
music->samplesLeft -= numSamples;
@ -794,12 +794,12 @@ void UpdateMusicStream(Music music)
break;
}
}
// This error is registered when UpdateAudioStream() fails
if (alGetError() == AL_INVALID_VALUE) TraceLog(WARNING, "OpenAL: Error buffering data...");
// Reset audio stream for looping
if (!active)
if (!active)
{
StopMusicStream(music); // Stop music (and reset)
if (music->loop) PlayMusicStream(music); // Play again
@ -810,7 +810,7 @@ void UpdateMusicStream(Music music)
// just make sure to play again on window restore
if (state != AL_PLAYING) PlayMusicStream(music);
}
free(pcm);
}
}
@ -866,7 +866,7 @@ AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, un
stream.sampleRate = sampleRate;
stream.sampleSize = sampleSize;
// Only mono and stereo channels are supported, more channels require AL_EXT_MCFORMATS extension
if ((channels > 0) && (channels < 3)) stream.channels = channels;
else
@ -910,12 +910,12 @@ AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, un
// Initialize buffer with zeros by default
// NOTE: Using dynamic allocation because it requires more than 16KB
void *pcm = calloc(AUDIO_BUFFER_SIZE*stream.sampleSize/8*stream.channels, 1);
for (int i = 0; i < MAX_STREAM_BUFFERS; i++)
{
alBufferData(stream.buffers[i], stream.format, pcm, AUDIO_BUFFER_SIZE*stream.sampleSize/8*stream.channels, stream.sampleRate);
}
free(pcm);
alSourceQueueBuffers(stream.source, MAX_STREAM_BUFFERS, stream.buffers);
@ -1095,7 +1095,7 @@ static Wave LoadWAV(const char *fileName)
wave.sampleRate = wavFormat.sampleRate;
wave.sampleSize = wavFormat.bitsPerSample;
wave.channels = wavFormat.numChannels;
// NOTE: Only support 8 bit, 16 bit and 32 bit sample sizes
if ((wave.sampleSize != 8) && (wave.sampleSize != 16) && (wave.sampleSize != 32))
{
@ -1104,16 +1104,16 @@ static Wave LoadWAV(const char *fileName)
}
// NOTE: Only support up to 2 channels (mono, stereo)
if (wave.channels > 2)
if (wave.channels > 2)
{
WaveFormat(&wave, wave.sampleRate, wave.sampleSize, 2);
TraceLog(WARNING, "[%s] WAV channels number (%i) not supported, converted to 2 channels", fileName, wave.channels);
}
// NOTE: subChunkSize comes in bytes, we need to translate it to number of samples
wave.sampleCount = (wavData.subChunkSize/(wave.sampleSize/8))/wave.channels;
TraceLog(INFO, "[%s] WAV file loaded successfully (%i Hz, %i bit, %s)", fileName, wave.sampleRate, wave.sampleSize, (wave.channels == 1) ? "Mono" : "Stereo");
TraceLog(INFO, "[%s] WAV file loaded successfully (%i Hz, %i bit, %s)", fileName, wave.sampleRate, wave.sampleSize, (wave.channels == 1) ? "Mono" : "Stereo");
}
}
}
@ -1145,7 +1145,7 @@ static Wave LoadOGG(const char *fileName)
wave.sampleSize = 16; // 16 bit per sample (short)
wave.channels = info.channels;
wave.sampleCount = (int)stb_vorbis_stream_length_in_samples(oggFile);
float totalSeconds = stb_vorbis_stream_length_in_seconds(oggFile);
if (totalSeconds > 10) TraceLog(WARNING, "[%s] Ogg audio lenght is larger than 10 seconds (%f), that's a big file in memory, consider music streaming", fileName, totalSeconds);
@ -1173,16 +1173,16 @@ static Wave LoadFLAC(const char *fileName)
// Decode an entire FLAC file in one go
uint64_t totalSampleCount;
wave.data = drflac_open_and_decode_file_s16(fileName, &wave.channels, &wave.sampleRate, &totalSampleCount);
wave.sampleCount = (int)totalSampleCount/wave.channels;
wave.sampleSize = 16;
// NOTE: Only support up to 2 channels (mono, stereo)
if (wave.channels > 2) TraceLog(WARNING, "[%s] FLAC channels number (%i) not supported", fileName, wave.channels);
if (wave.data == NULL) TraceLog(WARNING, "[%s] FLAC data could not be loaded", fileName);
else TraceLog(INFO, "[%s] FLAC file loaded successfully (%i Hz, %i bit, %s)", fileName, wave.sampleRate, wave.sampleSize, (wave.channels == 1) ? "Mono" : "Stereo");
return wave;
}