Update raylib_api.* by CI

This commit is contained in:
github-actions[bot]
2024-10-24 10:46:22 +00:00
parent 6ff0b03629
commit cb73970f08
4 changed files with 48 additions and 48 deletions

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@ -4217,34 +4217,34 @@ Function 501: LoadModelAnimations() (2 input parameters)
Function 502: UpdateModelAnimation() (3 input parameters)
Name: UpdateModelAnimation
Return type: void
Description: Update model animation pose
Description: Update model animation pose (CPU)
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
Function 503: UnloadModelAnimation() (1 input parameters)
Function 503: UpdateModelAnimationBoneMatrices() (3 input parameters)
Name: UpdateModelAnimationBoneMatrices
Return type: void
Description: Update model animation mesh bone matrices (GPU skinning)
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
Function 504: UnloadModelAnimation() (1 input parameters)
Name: UnloadModelAnimation
Return type: void
Description: Unload animation data
Param[1]: anim (type: ModelAnimation)
Function 504: UnloadModelAnimations() (2 input parameters)
Function 505: UnloadModelAnimations() (2 input parameters)
Name: UnloadModelAnimations
Return type: void
Description: Unload animation array data
Param[1]: animations (type: ModelAnimation *)
Param[2]: animCount (type: int)
Function 505: IsModelAnimationValid() (2 input parameters)
Function 506: IsModelAnimationValid() (2 input parameters)
Name: IsModelAnimationValid
Return type: bool
Description: Check model animation skeleton match
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Function 506: UpdateModelAnimationBoneMatrices() (3 input parameters)
Name: UpdateModelAnimationBoneMatrices
Return type: void
Description: Update model animation mesh bone matrices (Note GPU skinning does not work on Mac)
Param[1]: model (type: Model)
Param[2]: anim (type: ModelAnimation)
Param[3]: frame (type: int)
Function 507: CheckCollisionSpheres() (4 input parameters)
Name: CheckCollisionSpheres
Return type: bool