Update rmodels.c

This commit is contained in:
Ray
2026-04-19 13:54:39 +02:00
parent 90e9145978
commit cc752037b9

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@ -4105,7 +4105,7 @@ bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, floa
// Check for distances squared to avoid sqrtf()
float radSum = radius1 + radius2;
if (Vector3DistanceSqr(center1, center2) <= radSum*radSum) collision = true;
if (Vector3DistanceSqr(center1, center2) <= (radSum*radSum)) collision = true;
return collision;
}
@ -4137,9 +4137,7 @@ bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
Clamp(center.z, box.min.z, box.max.z)
};
float distanceSquared = Vector3DistanceSqr(center, closestPoint);
collision = distanceSquared <= (radius * radius);
if (Vector3DistanceSqr(center, closestPoint) <= (radius*radius)) collision = true;
return collision;
}