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Review some function names for consistency with raymath
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@ -66,8 +66,8 @@ typedef struct Rigidbody {
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typedef struct Collider {
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bool enabled;
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ColliderType type;
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Rectangle bounds; // Just used for RectangleCollider type
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int radius; // Just used for CircleCollider type
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Rectangle bounds; // Used for COLLIDER_RECTANGLE and COLLIDER_CAPSULE
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int radius; // Used for COLLIDER_CIRCLE and COLLIDER_CAPSULE
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} Collider;
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#ifdef __cplusplus
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