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https://github.com/raysan5/raylib.git
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Remove trail spaces
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@ -522,7 +522,7 @@ int InitPlatform(void)
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if (result != EGL_FALSE)
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{
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CORE.Window.ready = true;
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CORE.Window.render.width = CORE.Window.screen.width;
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CORE.Window.render.height = CORE.Window.screen.height;
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CORE.Window.currentFbo.width = CORE.Window.render.width;
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@ -534,13 +534,13 @@ int InitPlatform(void)
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TRACELOG(LOG_INFO, " > Render size: %i x %i", CORE.Window.render.width, CORE.Window.render.height);
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TRACELOG(LOG_INFO, " > Viewport offsets: %i, %i", CORE.Window.renderOffset.x, CORE.Window.renderOffset.y);
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}
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else
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{
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TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
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else
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{
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TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphics device");
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return -1;
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}
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//----------------------------------------------------------------------------
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// If everything work as expected, we can continue
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CORE.Window.render.width = CORE.Window.screen.width;
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CORE.Window.render.height = CORE.Window.screen.height;
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@ -558,7 +558,7 @@ int InitPlatform(void)
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//----------------------------------------------------------------------------
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rlLoadExtensions(eglGetProcAddress);
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//----------------------------------------------------------------------------
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// TODO: Initialize input events system
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// It could imply keyboard, mouse, gamepad, touch...
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// Depending on the platform libraries/SDK it could use a callbacks mechanims
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@ -576,7 +576,7 @@ int InitPlatform(void)
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//----------------------------------------------------------------------------
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CORE.Storage.basePath = GetWorkingDirectory();
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//----------------------------------------------------------------------------
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TRACELOG(LOG_INFO, "PLATFORM: CUSTOM: Initialized successfully");
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return 0;
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