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Updated Notepad++ raylib intellisense
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@ -811,6 +811,11 @@
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<Param name="Image image" />
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</Overload>
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</KeyWord>
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<KeyWord name="GetImageDataNormalized" func="yes">
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<Overload retVal="Vector4" descr="Get pixel data from image as Vector4 array (float normalized)">
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<Param name="Image image" />
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</Overload>
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</KeyWord>
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<KeyWord name="GetPixelDataSize" func="yes">
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<Overload retVal="int" descr="Get pixel data size in bytes (image or texture)">
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<Param name="int width" />
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@ -892,6 +897,16 @@
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<Param name="int newHeight" />
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</Overload>
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</KeyWord>
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<KeyWord name="ImageResizeCanvas" func="yes">
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<Overload retVal="void" descr="Resize canvas and fill with color">
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<Param name="Image *image" />
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<Param name="int newWidth" />
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<Param name="int newHeight" />
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<Param name="int offsetX" />
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<Param name="int offsetY" />
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<Param name="Color color" />
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</Overload>
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</KeyWord>
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<KeyWord name="ImageMipmaps" func="yes">
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<Overload retVal="void" descr="Generate all mipmap levels for a provided image">
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<Param name="Image *image" />
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@ -968,6 +983,16 @@
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<Param name="Image *image" />
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</Overload>
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</KeyWord>
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<KeyWord name="ImageRotateCW" func="yes">
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<Overload retVal="void" descr="Rotate image clockwise 90deg">
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<Param name="Image *image" />
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</Overload>
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</KeyWord>
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<KeyWord name="ImageRotateCCW" func="yes">
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<Overload retVal="void" descr="Rotate image counter-clockwise 90deg">
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<Param name="Image *image" />
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</Overload>
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</KeyWord>
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<KeyWord name="ImageColorTint" func="yes">
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<Overload retVal="void" descr="Modify image color: tint">
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<Param name="Image *image" />
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@ -996,6 +1021,13 @@
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<Param name="int brightness" />
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</Overload>
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</KeyWord>
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<KeyWord name="ImageColorReplace" func="yes">
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<Overload retVal="void" descr="Modify image color: replace color">
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<Param name="Image *image" />
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<Param name="Color color" />
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<Param name="Color replace" />
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</Overload>
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</KeyWord>
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<!-- Image generation functions -->
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<KeyWord name="GenImageColor" func="yes">
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@ -1132,22 +1164,40 @@
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<!-------------------------------------------------------------------------------------- -->
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<!-- Font loading/unloading functions -->
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<KeyWord name="GetDefaultFont" func="yes">
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<KeyWord name="GetFontDefault" func="yes">
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<Overload retVal="Font" descr="Get the default Font"></Overload>
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</KeyWord>
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<KeyWord name="LoadFont" func="yes">
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<Overload retVal="Font" descr="Load Font from file into GPU memory (VRAM)">
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<Overload retVal="Font" descr="Load font from file into GPU memory (VRAM)">
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<Param name="const char *fileName" />
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</Overload>
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</KeyWord>
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<KeyWord name="LoadFontEx" func="yes">
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<Overload retVal="Font" descr="Load Font from file with extended parameters">
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<Overload retVal="Font" descr="Load font from file with extended parameters">
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<Param name="const char *fileName" />
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<Param name="int fontSize" />
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<Param name="int charsCount" />
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<Param name="int *fontChars" />
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</Overload>
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</KeyWord>
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<KeyWord name="LoadFontData" func="yes">
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<Overload retVal="CharInfo" descr="Load font data for further use">
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<Param name="const char *fileName" />
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<Param name="int fontSize" />
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<Param name="int *fontChars" />
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<Param name="int charsCount" />
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<Param name="bool sdf" />
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</Overload>
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</KeyWord>
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<KeyWord name="GenImageFontAtlas" func="yes">
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<Overload retVal="Image" descr="Generate image font atlas using chars info">
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<Param name="CharInfo *chars" />
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<Param name="int fontSize" />
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<Param name="int charsCount" />
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<Param name="int padding" />
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<Param name="int packMethod" />
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</Overload>
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</KeyWord>
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<KeyWord name="UnloadFont" func="yes">
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<Overload retVal="void" descr="Unload Font from GPU memory (VRAM)">
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<Param name="Font font" />
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