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Update core_window_flags.c
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@ -43,7 +43,7 @@ int main(void)
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*/
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*/
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// Set configuration flags for window creation
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// Set configuration flags for window creation
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//SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI);
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//SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI);// | FLAG_WINDOW_TRANSPARENT);
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InitWindow(screenWidth, screenHeight, "raylib [core] example - window flags");
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InitWindow(screenWidth, screenHeight, "raylib [core] example - window flags");
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Vector2 ballPosition = { GetScreenWidth()/2.0f, GetScreenHeight()/2.0f };
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Vector2 ballPosition = { GetScreenWidth()/2.0f, GetScreenHeight()/2.0f };
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