WARNING: BREAKING: REDESIGNED: **Animation System** #4606

REVIEWED: Reorganized structures for a clearer distinction between "skeleton", "skin" and "skinning" data
ADDED: New structures: `ModelSkeleton`, `ModelAnimPose` (alias `Transform*`)
ADDED: Runtime data `currentPose` and `boneMatrices` to `Model` structure
ADDED: Support animation frames-blending, for timing control
ADDED: Support animations blending, between two animations
REVIEWED: All models animation loading functions
ADDED: `UpdateModelAnimationEx()` for two animations blending
REMOVED: `UpdateModelAnimationBones*()`, simplified API
REVIEWED: Shader attributes/uniforms names for animations, for consistency
REVIEWED: Multiple tweaks on animations loading for consistency between formats
ADDED: example: `models_animation_timing`
ADDED: example: `models_animation_blending`
REVIEWED: example: `models_animation_gpu_skinning`
REVIEWED: example: `models_animation_blend_custom`
REVIEWED: All animated models loading examples
This commit is contained in:
Ray
2026-02-24 01:18:57 +01:00
parent bee3dc6673
commit d4dc038e2e
26 changed files with 1052 additions and 807 deletions

View File

@ -173,7 +173,7 @@ models;models_decals;★★★★;5.6-dev;5.6-dev;2025;2025;"JP Mortiboys";@them
models;models_directional_billboard;★★☆☆;5.6-dev;5.6;2025;2025;"Robin";@RobinsAviary
models;models_animation_blend_custom;★★★★;5.5;5.5;2026;2026;"dmitrii-brand";@dmitrii-brand
models;models_animation_blending;☆☆☆☆;5.5;5.6-dev;2024;2024;"Kirandeep";@Kirandeep-Singh-Khehra
models;models_animation_timming;★★☆☆;5.6;5.6;2026;2026;"Ramon Santamaria";@raysan5
models;models_animation_timing;★★☆☆;5.6;5.6;2026;2026;"Ramon Santamaria";@raysan5
shaders;shaders_ascii_rendering;★★☆☆;5.5;5.6;2025;2025;"Maicon Santana";@maiconpintoabreu
shaders;shaders_basic_lighting;★★★★;3.0;4.2;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_model_shader;★★☆☆;1.3;3.7;2014;2025;"Ramon Santamaria";@raysan5