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Add safety notes to 'Update_' functions
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@ -1033,6 +1033,8 @@ void UnloadSoundAlias(Sound alias)
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}
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// Update sound buffer with new data
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// NOTE 1: data format must match sound.stream.sampleSize
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// NOTE 2: frameCount must not exceed sound.frameCount
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void UpdateSound(Sound sound, const void *data, int frameCount)
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{
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if (sound.stream.buffer != NULL)
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