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Update rmodels.c
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@ -6336,6 +6336,7 @@ static Model LoadGLTF(const char *fileName)
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for (int j = 0; j < model.skeleton.boneCount; j++) model.boneMatrices[j] = MatrixIdentity();
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//----------------------------------------------------------------------------------------------------
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// Free unused allocated memory in case of no bones defined
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if (model.skeleton.boneCount == 0)
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{
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RL_FREE(model.currentPose);
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