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fix rglfw.c path in build.zig for bsd platforms (#5486)
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@ -348,7 +348,7 @@ fn compileRaylib(b: *std.Build, target: std.Build.ResolvedTarget, optimize: std.
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}
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},
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.freebsd, .openbsd, .netbsd, .dragonfly => {
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try c_source_files.append(b.allocator, "rglfw.c");
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try c_source_files.append(b.allocator, "src/rglfw.c");
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raylib.root_module.linkSystemLibrary("GL", .{});
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raylib.root_module.linkSystemLibrary("rt", .{});
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raylib.root_module.linkSystemLibrary("dl", .{});
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