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REMOVED: CORE.Window.fullscreen, using available flag instead
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@ -885,7 +885,6 @@ void ClosePlatform(void)
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// NOTE: returns false in case graphic device could not be created
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static int InitGraphicsDevice(void)
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{
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CORE.Window.fullscreen = true;
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FLAG_SET(CORE.Window.flags, FLAG_FULLSCREEN_MODE);
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EGLint samples = 0;
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